Re: [Pharo-users] Dynamically changing code in a safe way

2017-11-04 Thread abdelghani ALIDRA via Pharo-users
--- Begin Message --- Thank you guys for your answers and (very very) sorry for the delay. Yes. The "everything is an object" Makes things so simple and clear :) For me, this means that Pharo ensures “structural consistency”. The functional coherence is not  however guaranteed. I mean, two

Re: [Pharo-users] CodeCity in Pharo 6?

2017-11-04 Thread Tudor Girba
It’s not maintained. Doru > On Nov 4, 2017, at 8:46 PM, Peter Uhnák wrote: > > Hi, > > I've tried installing Code City in Pharo6, and apart from the fixing the > Configurations, there is a dependency on NBOpenGL, which doesn't play well > with P6 ... complains about

[Pharo-users] CodeCity in Pharo 6?

2017-11-04 Thread Peter Uhnák
Hi, I've tried installing Code City in Pharo6, and apart from the fixing the Configurations, there is a dependency on NBOpenGL, which doesn't play well with P6 ... complains about missing NB (which is understandable considering NB was replaced with UFFI)... So the question is... is this project

Re: [Pharo-users] Writing "powerpoint" like presentations in Pharo?

2017-11-04 Thread J.F. Rick
I've often used Pharo and Squeak for presentations, particularly when interactive widgets can get me beyond typical presentation stuff. The main hurdle I see in getting a really awesome Pharopoint is that I'd like to have a presenter interface that is different for me the presenter than what the

Re: [Pharo-users] Writing "powerpoint" like presentations in Pharo?

2017-11-04 Thread Stephane Ducasse
I think that this kind of experiences is excellent because this is exactly the level for Bloc. Stef On Fri, Nov 3, 2017 at 1:27 PM, Stephan Eggermont wrote: > On 03/11/17 12:33, Tim Mackinnon wrote: >> >> Cool - great minds think alike ;) > > > :) > >> In your photo - there is

Re: [Pharo-users] Writing "powerpoint" like presentations in Pharo?

2017-11-04 Thread Stephane Ducasse
Stephan you can take a lot of the tests I wrote because I did it test first to see :) And yes it would be nice to have play with bloc to do that. Arg too many exciting things to do. On Fri, Nov 3, 2017 at 12:11 PM, stephan wrote: > On 01-11-17 19:35, Tim Mackinnon wrote:

Re: [Pharo-users] Looking for game state

2017-11-04 Thread Stephane Ducasse
BTW I read one in french. I implement a forward chainer (I should implement now a backwrd chainers) Then I want to implement a fuzzy logic system. After I had a path finder (like in the current book I'm readin). Then I started to read the collective intelligence book and started to implement it in

Re: [Pharo-users] Looking for game state

2017-11-04 Thread Stephane Ducasse
Thanks ben. there are nice piece of information. On Fri, Nov 3, 2017 at 3:10 PM, Ben Coman wrote: > > > On Fri, Nov 3, 2017 at 4:59 PM, Stephane Ducasse > wrote: >> >> Hi >> >> I'm reading a nice book explaining Game AI logic and it uses state >>

Re: [Pharo-users] Looking for game state

2017-11-04 Thread Stephane Ducasse
One step at a time. Let us clean and build a nice workflow and then we will see :). On Fri, Nov 3, 2017 at 2:20 PM, Cédrick Béler wrote: > Hi, > > Interested too :) > >> Le 3 nov. 2017 à 09:59, Stephane Ducasse a écrit : >> >> Hi >> >> I'm reading a

Re: [Pharo-users] Looking for game state

2017-11-04 Thread Stephane Ducasse
I decided to go with my kids to go for a hunter in Monster Hunters. Guillermo the book I'm reading is Programming Game AI by example. I will implement the state machine and turn that into a nice chapter. Then since I wanted to code path discovery (I proposed the topics to students from Prague) I