Hi Sergio,
I have used Fuel to good effect to store a tree of objects (with all
interlinkages).
Saving:
saveTo: aFileOrName
| aFileName |
aFileName := aFileOrName fullName.
FLSerializer serialize: self toFileNamed: aFileName
Loading:
loadFrom: aFileOrFileName
| new |
new := FLMaterializer
Hi Sergio,
I added a Movies demo, using a Soil database. There was a previous
Accounting demo that had two versions (in memory database and Soil
database) from which I based the new demo. I like the Movie demo because it
is simple yet complex enough. I suspect the Accounting demo is too
complicate
Sergio,
I would go with STON, as advised by Norbert (I don't have experience
with Soil). One of the nice things of STON is that you can use whatever
DVCS you like to versionate your data. For example, we locally use
Fossil, while most people prefer Git.
STON is super versatile! As an example