Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread Hernán Morales Durand
Thank you Otto,

I had a look and it seems a nice implementation (couldn't load into the
image but using the Monticello Browser)
Cheers,

Hernán

2016-10-19 0:44 GMT-03:00 Otto Behrens :

> > Do you mean internal or embedded DSL? I am open to write an DSL if
> > facilitates the job, the thing with the Trevor's paper is that he
> defines 6
> > implementations of FSM's (and in each implementation he considers several
> > issues leading to sub-implementations) so I would like a DSL which let me
> > express different implementations for the same FSM. Plus there are FSM
> > implementations out there: HotDraw, Connectors, MIDIInputParser,
> XMIReader,
> > SState, etc. I think a "correct" DSL would enable to define any of them
> > right?
>
> I just meant some syntactically terse way of expressing a state
> machine so that one can see the logic clearly. Representing a state
> machine in a graphical way is ideal. We did this once, but the problem
> is to make the state machine definition resilient to refactorings and
> changes to the code. What I mean is that compiling something into code
> is a one way thing; to keep it maintained, one would like to "reverse
> compile" and draw the state machine from code.
>
> A "correct" DSL would be something like a Harel state diagram, which
> should be able to express most requirements.
>
> I attach our state package, if you're interested. Not directly one of
> the approaches in Trevor's paper. Perhaps another option. I would like
> to extend it to use guards and actions and more.
>
> > The approach I am using now is a parametrized code generator, using
> > templates (not in the form of T4 templates), so it's a long way.
> > Maybe Helvetia could help?
>
> Out of my depth here; will have to read a lot more.
>
> >
> >
> >>
> >> On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque 
> >> wrote:
> >> > Hello,
> >> >
> >> > A generator for the visitor design pattern:
> >> > - Generate methods in visited objects: VisitedObject>>#accept: (with
> the
> >> > selector name configurable)
> >> > - Generate empty methods (or methods with a "self
> >> > subclassResponsability" if
> >> > an abstract visitor is generated)
> >> > called in #accept: methods of VisitedObjects in the Visitor i.e
> >> > Visitor>>#acceptVisitedObject: (with the selector
> >> > name configurable again).
> >> >
> >> > Each time this design pattern has to be used, it is annoying to write
> by
> >> > hand all these methods.
> >> >
> >> > Regards,
> >> >
> >> > Julien
> >> >
> >> >
> >> > On 18/10/16 07:24, Hernán Morales Durand wrote:
> >> >>
> >> >> Hi guys,
> >> >>
> >> >> I am writing a code generator, doing a few iterations right now.
> >> >> I want your opinion, which most useful thing would you like to be
> >> >> generated
> >> >> automatically? It could be a pattern, an idiom, another language...
> >> >>
> >> >> For example my own wish (roadmap) list:
> >> >>
> >> >> - A "settings framework" settings class generator.
> >> >> - A state machine generator (based in the excellent paper of Trevor
> P.
> >> >> Hopkins)
> >> >> - A Spec UI generator.
> >> >>
> >> >> Let me know your thoughts.
> >> >>
> >> >> Cheers,
> >> >>
> >> >> Hernán
> >> >>
> >> >
> >> >
> >>
> >
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread Hernán Morales Durand
Hi Stef

2016-10-19 17:29 GMT-03:00 stepharo :

> Hernan
>
> What is the input you take to generate magritte?
>
Something like this:

CGStMagritte uniqueInstance
inputClass: ModelClass1;
targetClass: ModelClass1;
setBooleanAttributes: 'instVar1' label: 'label iVar1'
priority: 10;
setDateAndTimeAttributes: 'instVar2' label: 'label Date and Time'
priority: 20;
setDateAttributes: 'instVar3' label: 'label Date'
priority: 30;
setFileAttributes: 'iVarFile' label: 'label File'
priority: 40;
setMemoAttributes: 'iVarMemo' label: 'label Memo'
priority: 50;
setMultiOptionAttributes: 'iVarMultiOption' label: 'label Multi
Option' priority: 60;
setNumberAttributes: 'iVarInteger' label: 'label Integer'
priority: 70;
generateMethods.
Smalltalk tools browser openOnClass: ModelClass1.
self inform: 'Done'.

 which generates

ModelClass1>>descriptionInstVar1

| tmp2 |
tmp2 := MABooleanDescription new.
tmp2
accessor: #instVar1;
label: 'label iVar1';
priority: 10.
^ tmp2 yourself

ModelClass1>>descriptionInstVar2

| tmp2 |
tmp2 := MADateAndTimeDescription new.
tmp2
accessor: #instVar2;
label: 'label Date and Time';
priority: 20.
^ tmp2 yourself

and so on.

Lionel would like to have a kind of Crud on top of Pharo and it would be
> good for business.
>

Cool, hope he finds useful the code generator



> Stef
>
> Le 18/10/16 à 18:07, Hernán Morales Durand a écrit :
>
>
> 2016-10-18 9:35 GMT-03:00 Lionel Akue :
>
>> Great!
>>
>> We had the same idea :)
>>
>>
> Let me know if we can join forces to speed uo things.
>
>
>> The first requirements I wrote was  to generate Spec UI directly. But I
>> rather chose to make Magritte compatible with Spec.
>>
>> So from the Magritte description, we could generate Spec, Seaside ...
>>
>>
> The CodeGenerator I wrote already generates Magritte code. If you load it
> in Pharo 5
>
> Gofer it
> smalltalkhubUser: 'hernan' project: 'CodeGenerator';
> configuration;
> loadDevelopment.
>
> Have a look at the usage examples:
>
> #exampleMagritteDescriptionCreation1
> #exampleMagritteDescriptionCreation2
> #exampleMagritteDescriptionCreation3
>
> If you have suggestions I would like to read.
>
> Hernán
>
>
>> Lionel
>>
>> 2016-10-18 14:20 GMT+02:00 Peter Uhnak :
>>
>>> Hi Hernan,
>>>
>>> I wrote some time ago two basic code generators (both in Pharo) from
>>> UML-ified FAMIX for a particular user (so there are some domain-specific
>>> patterns),
>>> one for Pharo syntax ( https://github.com/OpenPonk/cl
>>> ass-editor/blob/master/docs/code-generation/uml-to-code.md )
>>> and one for VW syntax ( https://github.com/OpenPonk/cl
>>> ass-editor/blob/master/docs/vw-code-generation/pim-psm.md )
>>>
>>> (the code is here https://github.com/OpenPonk/cl
>>> ass-editor/tree/master/repository/DynaCASE-Generator.package and here
>>> https://github.com/OpenPonk/class-editor/tree/master/reposit
>>> ory/UML-CodeGenerator.package )
>>>
>>> The most pain I had was with expressing templateable code to which I
>>> could just plug specific data, I wanted to look at QVT but didn't have the
>>> time yet.
>>> But it would be interesting to see if your generator could address such
>>> issues; plus soon I want to iterate on my generators to have more live
>>> interaction (so the code is generated on the fly as the model is created,
>>> although I am using Pharo Refactoring engine for now, which is also quite
>>> powerful.)
>>>
>>> Addionally, Lionel (in cc) is working on some meta system generating
>>> classes with magritte descriptions.
>>>
>>> So it would be cool if we could have some really cool generator that
>>> could do many cool things. :)
>>>
>>> Peter
>>>
>>> On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales Durand wrote:
>>> > Hi guys,
>>> >
>>> > I am writing a code generator, doing a few iterations right now.
>>> > I want your opinion, which most useful thing would you like to be
>>> generated
>>> > automatically? It could be a pattern, an idiom, another language...
>>> >
>>> > For example my own wish (roadmap) list:
>>> >
>>> > - A "settings framework" settings class generator.
>>> > - A state machine generator (based in the excellent paper of Trevor P.
>>> > Hopkins)
>>> > - A Spec UI generator.
>>> >
>>> > Let me know your thoughts.
>>> >
>>> > Cheers,
>>> >
>>> > Hernán
>>>
>>
>>
>
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread stepharo

would be nice to ask dragos his Smalltalk code :)


Le 18/10/16 à 21:20, p...@highoctane.be a écrit :

http://www.micro-workflow.com/PDF/wecfo.pdf seemed interesting.

Not state machines per se but still.

Longer paper here: http://micro-workflow.com/PDF/phdthesis.pdf

Phil

On Tue, Oct 18, 2016 at 8:47 PM, Bernardo Ezequiel Contreras 
> wrote:


Implementing State Machines in Smalltalk (1993) Trevor Hopkins
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.6732


- A state machine generator (based in the excellent paper of
Trevor P. Hopkins)


i add it to my reading list. thanks


-- 
Bernardo E.C.


Sent from a cheap desktop computer in South America.






Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread stepharo

Looks fun :)



Le 18/10/16 à 19:10, Evan Donahue a écrit :

So this isn't a specific out-of-the-box solution to any of the
code-generation use cases people have been discussing, but I thought it was
relevant enough to toss it out there.

I'm currently doing some work on program synthesis using a Pharo port of the
miniKanren logic programming language (http://minikanren.org/). The Pharo
version is here:http://smalltalkhub.com/#!/~EvanDonahue/SmallKanren  .

So far, I've only used it to implement this paper on generating scheme
programs (http://smalltalkhub.com/#!/~EvanDonahue/SmallKanren), the
implementation of which is here:
http://smalltalkhub.com/#!/~EvanDonahue/Barliman  .

I've thought a bit about things like generating GUI's, and it seems like
something interesting could be done there, since you could imagine feeding
it constraints and then giving the results a thumbs up/thumbs down to see
other satisfying layouts more or less like the ones you voted on, but the
probabilistic learning component is an object of current research and isn't
ready yet.

I was planning on sending out an announcement once it was more complete and
robust, as right now it has lots of tests but not much documentation, and
the architecture is changing rapidly, per research requirements, but if
anyone is interested in knowing more about it feel free to get in touch.
This is part of a broader research program on intelligent interfaces, so
hopefully some cooler things come out of it later down the line.

Cheers,
Evan




Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread stepharo

Hernan

What is the input you take to generate magritte?

Lionel would like to have a kind of Crud on top of Pharo and it would be 
good for business.


Stef


Le 18/10/16 à 18:07, Hernán Morales Durand a écrit :


2016-10-18 9:35 GMT-03:00 Lionel Akue >:


Great!

We had the same idea :)


Let me know if we can join forces to speed uo things.

The first requirements I wrote was  to generate Spec UI directly.
But I rather chose to make Magritte compatible with Spec.

So from the Magritte description, we could generate Spec, Seaside ...


The CodeGenerator I wrote already generates Magritte code. If you load 
it in Pharo 5


Gofer it
smalltalkhubUser: 'hernan' project: 'CodeGenerator';
configuration;
loadDevelopment.

Have a look at the usage examples:

#exampleMagritteDescriptionCreation1
#exampleMagritteDescriptionCreation2
#exampleMagritteDescriptionCreation3

If you have suggestions I would like to read.

Hernán

Lionel

2016-10-18 14:20 GMT+02:00 Peter Uhnak >:

Hi Hernan,

I wrote some time ago two basic code generators (both in
Pharo) from UML-ified FAMIX for a particular user (so there
are some domain-specific patterns),
one for Pharo syntax (

https://github.com/OpenPonk/class-editor/blob/master/docs/code-generation/uml-to-code.md


)
and one for VW syntax (

https://github.com/OpenPonk/class-editor/blob/master/docs/vw-code-generation/pim-psm.md


)

(the code is here

https://github.com/OpenPonk/class-editor/tree/master/repository/DynaCASE-Generator.package


and here

https://github.com/OpenPonk/class-editor/tree/master/repository/UML-CodeGenerator.package


)

The most pain I had was with expressing templateable code to
which I could just plug specific data, I wanted to look at QVT
but didn't have the time yet.
But it would be interesting to see if your generator could
address such issues; plus soon I want to iterate on my
generators to have more live interaction (so the code is
generated on the fly as the model is created, although I am
using Pharo Refactoring engine for now, which is also quite
powerful.)

Addionally, Lionel (in cc) is working on some meta system
generating classes with magritte descriptions.

So it would be cool if we could have some really cool
generator that could do many cool things. :)

Peter

On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales
Durand wrote:
> Hi guys,
>
> I am writing a code generator, doing a few iterations right now.
> I want your opinion, which most useful thing would you like
to be generated
> automatically? It could be a pattern, an idiom, another
language...
>
> For example my own wish (roadmap) list:
>
> - A "settings framework" settings class generator.
> - A state machine generator (based in the excellent paper of
Trevor P.
> Hopkins)
> - A Spec UI generator.
>
> Let me know your thoughts.
>
> Cheers,
>
> Hernán







Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread stepharo



Le 18/10/16 à 07:24, Hernán Morales Durand a écrit :

Hi guys,

I am writing a code generator, doing a few iterations right now.
I want your opinion, which most useful thing would you like to be 
generated automatically? It could be a pattern, an idiom, another 
language...


For example my own wish (roadmap) list:

- A "settings framework" settings class generator.
- A state machine generator (based in the excellent paper of Trevor P. 
Hopkins)




- A Spec UI generator.

That one
and a FAMIX Metamodel. Brice should build one so may be he can use yours 
and extend it.




Let me know your thoughts.

Cheers,

Hernán






Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-19 Thread Johan Fabry

Sorry, I did not catch this thread before.

If you are looking for a terse way to describe state machines, you may want to 
have a look at LRP, a live programming language for nested state machines (for 
robotics), implemented in Pharo. It seems to have what you are talking about in 
your mail. It is made for robotics, but in the end can be used for a lot more 
stuff since it has a clean integration with Pharo.

The URL of LRP is http://pleiad.cl/LRP If you have any questions, feel free to 
ask!

--
Does this mail seem too brief? Sorry for that, I don’t mean to be rude! Please 
see http://emailcharter.org .

Johan Fabry   -   http://pleiad.cl/~jfabry
PLEIAD and RyCh labs  -  Computer Science Department (DCC)  -  University of 
Chile

> On 19 Oct 2016, at 00:44, Otto Behrens  wrote:
> 
> I just meant some syntactically terse way of expressing a state
> machine so that one can see the logic clearly. Representing a state
> machine in a graphical way is ideal. We did this once, but the problem
> is to make the state machine definition resilient to refactorings and
> changes to the code. What I mean is that compiling something into code
> is a one way thing; to keep it maintained, one would like to "reverse
> compile" and draw the state machine from code.
> 
> A "correct" DSL would be something like a Harel state diagram, which
> should be able to express most requirements.




Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Otto Behrens
Sorry, I see there are some unresolved dependencies on our code. Let
me know if I should work on that.

On Wed, Oct 19, 2016 at 5:44 AM, Otto Behrens  wrote:
>> Do you mean internal or embedded DSL? I am open to write an DSL if
>> facilitates the job, the thing with the Trevor's paper is that he defines 6
>> implementations of FSM's (and in each implementation he considers several
>> issues leading to sub-implementations) so I would like a DSL which let me
>> express different implementations for the same FSM. Plus there are FSM
>> implementations out there: HotDraw, Connectors, MIDIInputParser, XMIReader,
>> SState, etc. I think a "correct" DSL would enable to define any of them
>> right?
>
> I just meant some syntactically terse way of expressing a state
> machine so that one can see the logic clearly. Representing a state
> machine in a graphical way is ideal. We did this once, but the problem
> is to make the state machine definition resilient to refactorings and
> changes to the code. What I mean is that compiling something into code
> is a one way thing; to keep it maintained, one would like to "reverse
> compile" and draw the state machine from code.
>
> A "correct" DSL would be something like a Harel state diagram, which
> should be able to express most requirements.
>
> I attach our state package, if you're interested. Not directly one of
> the approaches in Trevor's paper. Perhaps another option. I would like
> to extend it to use guards and actions and more.
>
>> The approach I am using now is a parametrized code generator, using
>> templates (not in the form of T4 templates), so it's a long way.
>> Maybe Helvetia could help?
>
> Out of my depth here; will have to read a lot more.
>
>>
>>
>>>
>>> On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque 
>>> wrote:
>>> > Hello,
>>> >
>>> > A generator for the visitor design pattern:
>>> > - Generate methods in visited objects: VisitedObject>>#accept: (with the
>>> > selector name configurable)
>>> > - Generate empty methods (or methods with a "self
>>> > subclassResponsability" if
>>> > an abstract visitor is generated)
>>> > called in #accept: methods of VisitedObjects in the Visitor i.e
>>> > Visitor>>#acceptVisitedObject: (with the selector
>>> > name configurable again).
>>> >
>>> > Each time this design pattern has to be used, it is annoying to write by
>>> > hand all these methods.
>>> >
>>> > Regards,
>>> >
>>> > Julien
>>> >
>>> >
>>> > On 18/10/16 07:24, Hernán Morales Durand wrote:
>>> >>
>>> >> Hi guys,
>>> >>
>>> >> I am writing a code generator, doing a few iterations right now.
>>> >> I want your opinion, which most useful thing would you like to be
>>> >> generated
>>> >> automatically? It could be a pattern, an idiom, another language...
>>> >>
>>> >> For example my own wish (roadmap) list:
>>> >>
>>> >> - A "settings framework" settings class generator.
>>> >> - A state machine generator (based in the excellent paper of Trevor P.
>>> >> Hopkins)
>>> >> - A Spec UI generator.
>>> >>
>>> >> Let me know your thoughts.
>>> >>
>>> >> Cheers,
>>> >>
>>> >> Hernán
>>> >>
>>> >
>>> >
>>>
>>



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Otto Behrens
> Do you mean internal or embedded DSL? I am open to write an DSL if
> facilitates the job, the thing with the Trevor's paper is that he defines 6
> implementations of FSM's (and in each implementation he considers several
> issues leading to sub-implementations) so I would like a DSL which let me
> express different implementations for the same FSM. Plus there are FSM
> implementations out there: HotDraw, Connectors, MIDIInputParser, XMIReader,
> SState, etc. I think a "correct" DSL would enable to define any of them
> right?

I just meant some syntactically terse way of expressing a state
machine so that one can see the logic clearly. Representing a state
machine in a graphical way is ideal. We did this once, but the problem
is to make the state machine definition resilient to refactorings and
changes to the code. What I mean is that compiling something into code
is a one way thing; to keep it maintained, one would like to "reverse
compile" and draw the state machine from code.

A "correct" DSL would be something like a Harel state diagram, which
should be able to express most requirements.

I attach our state package, if you're interested. Not directly one of
the approaches in Trevor's paper. Perhaps another option. I would like
to extend it to use guards and actions and more.

> The approach I am using now is a parametrized code generator, using
> templates (not in the form of T4 templates), so it's a long way.
> Maybe Helvetia could help?

Out of my depth here; will have to read a lot more.

>
>
>>
>> On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque 
>> wrote:
>> > Hello,
>> >
>> > A generator for the visitor design pattern:
>> > - Generate methods in visited objects: VisitedObject>>#accept: (with the
>> > selector name configurable)
>> > - Generate empty methods (or methods with a "self
>> > subclassResponsability" if
>> > an abstract visitor is generated)
>> > called in #accept: methods of VisitedObjects in the Visitor i.e
>> > Visitor>>#acceptVisitedObject: (with the selector
>> > name configurable again).
>> >
>> > Each time this design pattern has to be used, it is annoying to write by
>> > hand all these methods.
>> >
>> > Regards,
>> >
>> > Julien
>> >
>> >
>> > On 18/10/16 07:24, Hernán Morales Durand wrote:
>> >>
>> >> Hi guys,
>> >>
>> >> I am writing a code generator, doing a few iterations right now.
>> >> I want your opinion, which most useful thing would you like to be
>> >> generated
>> >> automatically? It could be a pattern, an idiom, another language...
>> >>
>> >> For example my own wish (roadmap) list:
>> >>
>> >> - A "settings framework" settings class generator.
>> >> - A state machine generator (based in the excellent paper of Trevor P.
>> >> Hopkins)
>> >> - A Spec UI generator.
>> >>
>> >> Let me know your thoughts.
>> >>
>> >> Cheers,
>> >>
>> >> Hernán
>> >>
>> >
>> >
>>
>


Wonka-StateTransition-Core-otto.1645.mcz
Description: Binary data


Wonka-StateTransition-Tests-Core-otto.4385.mcz
Description: Binary data


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Dimitris Chloupis
I would not hold my breath if I were you for 3 reasons

1) this idea will go through only if my direct bridge via shared memory
between Pharo and Unreal fails are is proven very limited, which I highly
doubt.

2) even if I proceed with it, I will certainly be specialised for Unreal
and have little interest in covering C++, huge and ugly syntax. So it will
probably be just a few steps further than CCodeGenerator than a full
implementation.

3) I am interested in producing readable C++ code, which makes this project
even harder

long term though I could proceed with this anyway if I deem it useful under
specific scenarios.

To really make this tempting for C++ coders would need a full
implementation.

But in any case as I said, its very low priority for me, just a worse case
scenario that I would try to avoid as much as I can.

On Tue, Oct 18, 2016 at 6:03 PM Hernán Morales Durand <
hernan.mora...@gmail.com> wrote:

> Hi Dimitris,
>
> That would be certainly nice. C++ is hard, but if one start with a basic
> instantiation template it could be easier to move forward to more complex
> tasks like mapping data structures to STL, their containers and iterators.
> And I think it would attract C++ developers to Smalltalk.
> Cheers,
>
> Hernán
>
>
> 2016-10-18 4:54 GMT-03:00 Dimitris Chloupis :
>
> There is the CCodeGenerator , which is basically Slang, Smalltalk that is
> turned into basic C. I would like to expand it to generate C++ at some
> point for converting pharo code to C++ code that I will be able to add to
> Unreal. Though its a very low priority project for me.
>
> http://smalltalkhub.com/#!/~PavelKrivanek/CCodeGenerator
>
> Personally I am against generalized solutions because they tend to be bad
> for specialized cases , on the other hand I welcome any code that I can use
> as inspiration for my own code generator.
>
> On Tue, Oct 18, 2016 at 8:25 AM Hernán Morales Durand <
> hernan.mora...@gmail.com> wrote:
>
> Hi guys,
>
> I am writing a code generator, doing a few iterations right now.
> I want your opinion, which most useful thing would you like to be
> generated automatically? It could be a pattern, an idiom, another
> language...
>
> For example my own wish (roadmap) list:
>
> - A "settings framework" settings class generator.
> - A state machine generator (based in the excellent paper of Trevor P.
> Hopkins)
> - A Spec UI generator.
>
> Let me know your thoughts.
>
> Cheers,
>
> Hernán
>
>
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Todd Blanchard
Yes, this is another one and I would like to see a nice interface to clang that 
then generated all the glue code for a given library based on its public header 
files.

Smalltalk Agents used to do something like this.  You could point it at a 
library and it would open it and generate Smalltalk bindings to everything the 
library exported.

Ben has been blogging about experiments with just this, I'm kind of following 
along in his footsteps.  Being able to import pretty much any library with a 
few clicks and use it from Pharo would go a long way towards making it 
attractive for real development.  It seems rather silly we are doing all this 
painstaking work to keep database drivers and such up to date when we might be 
able to automate the bulk of it.

> On Oct 18, 2016, at 10:38, p...@highoctane.be wrote:
> 
> 
> They are useful for writing VM plugins for example. The generic part.




Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Thierry Goubier

Le 18/10/2016 à 15:45, Otto Behrens a écrit :

for things like that, I would consider looking into the SmaCC visitor
automatic generation. From an grammar, SmaCC creates the class, respecting
an eventual inheritance constraint you specify, adds the instance variables,
and generates the visitor (and an equality test too).


Nice. Will have a look. Thanks.


The thing is basically SmaCC is a automaton compiler, with two different 
generation strategies based on the type of automaton you are interested in.


Plus a tree / visitor generation code.


Regarding state machines generation, what class of automatons are you
looking at? Because I'm looking at automatons generation by reusing SmaCC
(for a tentative hardware architecture subject).


We have some domain specific objects, for example investment
instructions, that go through some domain specific state transitions.
It is not enormous, but a state transition model helps to understand
what valid transitions there are. As a simplistic example, when we
receive an investment instruction, one user "submits" the instruction,
another "authorises". From there it moves into a processing state and
then complete when the investment is placed.

What will be nice is to set up guards on transitions, entry / exit
actions and more nice things that can be done with a state machine.
Reading the state machine then gives a nice overview of the logic.
What will be nice is to see that in the form of a graph, with all the
annotations.



We do not currently use complexities like concurrency and nesting, but
have seen that working before.

Does this answer what you're asking?


Yes, I think I understand, including the need for a graphical 
representation.


I'm interested in finding opportunities for automata as a way to compute 
(and synthesize hardware). I've seen very interesting results with 
synthesis of automata co-processors on FPGAs (and the Micron Automata 
processor as well). I suggested an internship in my lab, and it was 
bumped up to a possible post-doc opportunity.


But I'm more into expressing them as a RE / as a Grammar than 
explicitely... studying a way to convert between the different 
representations could be interesting.


Thierry



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread p...@highoctane.be
http://www.micro-workflow.com/PDF/wecfo.pdf seemed interesting.

Not state machines per se but still.

Longer paper here: http://micro-workflow.com/PDF/phdthesis.pdf

Phil

On Tue, Oct 18, 2016 at 8:47 PM, Bernardo Ezequiel Contreras <
vonbecm...@gmail.com> wrote:

> Implementing State Machines in Smalltalk (1993) Trevor Hopkins
> http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.6732
>
> - A state machine generator (based in the excellent paper of Trevor P.
>> Hopkins)
>>
>>
> i add it to my reading list. thanks
>
>
> --
> Bernardo E.C.
>
> Sent from a cheap desktop computer in South America.
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Bernardo Ezequiel Contreras
Implementing State Machines in Smalltalk (1993) Trevor Hopkins
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.6732

- A state machine generator (based in the excellent paper of Trevor P.
> Hopkins)
>
>
i add it to my reading list. thanks


-- 
Bernardo E.C.

Sent from a cheap desktop computer in South America.


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Lionel Akue
Sure I will look and let you know.

Lionel

Le 18 oct. 2016 18:07, "Hernán Morales Durand"  a
écrit :

>
> 2016-10-18 9:35 GMT-03:00 Lionel Akue :
>
>> Great!
>>
>> We had the same idea :)
>>
>>
> Let me know if we can join forces to speed uo things.
>
>
>> The first requirements I wrote was  to generate Spec UI directly. But I
>> rather chose to make Magritte compatible with Spec.
>>
>> So from the Magritte description, we could generate Spec, Seaside ...
>>
>>
> The CodeGenerator I wrote already generates Magritte code. If you load it
> in Pharo 5
>
> Gofer it
> smalltalkhubUser: 'hernan' project: 'CodeGenerator';
> configuration;
> loadDevelopment.
>
> Have a look at the usage examples:
>
> #exampleMagritteDescriptionCreation1
> #exampleMagritteDescriptionCreation2
> #exampleMagritteDescriptionCreation3
>
> If you have suggestions I would like to read.
>
> Hernán
>
>
>> Lionel
>>
>> 2016-10-18 14:20 GMT+02:00 Peter Uhnak :
>>
>>> Hi Hernan,
>>>
>>> I wrote some time ago two basic code generators (both in Pharo) from
>>> UML-ified FAMIX for a particular user (so there are some domain-specific
>>> patterns),
>>> one for Pharo syntax ( https://github.com/OpenPonk/cl
>>> ass-editor/blob/master/docs/code-generation/uml-to-code.md )
>>> and one for VW syntax ( https://github.com/OpenPonk/cl
>>> ass-editor/blob/master/docs/vw-code-generation/pim-psm.md )
>>>
>>> (the code is here https://github.com/OpenPonk/cl
>>> ass-editor/tree/master/repository/DynaCASE-Generator.package and here
>>> https://github.com/OpenPonk/class-editor/tree/master/reposit
>>> ory/UML-CodeGenerator.package )
>>>
>>> The most pain I had was with expressing templateable code to which I
>>> could just plug specific data, I wanted to look at QVT but didn't have the
>>> time yet.
>>> But it would be interesting to see if your generator could address such
>>> issues; plus soon I want to iterate on my generators to have more live
>>> interaction (so the code is generated on the fly as the model is created,
>>> although I am using Pharo Refactoring engine for now, which is also quite
>>> powerful.)
>>>
>>> Addionally, Lionel (in cc) is working on some meta system generating
>>> classes with magritte descriptions.
>>>
>>> So it would be cool if we could have some really cool generator that
>>> could do many cool things. :)
>>>
>>> Peter
>>>
>>> On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales Durand wrote:
>>> > Hi guys,
>>> >
>>> > I am writing a code generator, doing a few iterations right now.
>>> > I want your opinion, which most useful thing would you like to be
>>> generated
>>> > automatically? It could be a pattern, an idiom, another language...
>>> >
>>> > For example my own wish (roadmap) list:
>>> >
>>> > - A "settings framework" settings class generator.
>>> > - A state machine generator (based in the excellent paper of Trevor P.
>>> > Hopkins)
>>> > - A Spec UI generator.
>>> >
>>> > Let me know your thoughts.
>>> >
>>> > Cheers,
>>> >
>>> > Hernán
>>>
>>
>>
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread p...@highoctane.be
They are useful for writing VM plugins for example. The generic part.

On Tue, Oct 18, 2016 at 6:53 PM, Todd Blanchard  wrote:

> My personal feeling on code generators is they are a bad code smell and
> the desire to use them tends to imply that your programming language isn't
> dynamic enough.
>
> That said I have used DNE on proto object proxies to capture messages sent
> and generate handlers (I have used this on Morphic to try to figure out
> what methods actually get called vs the ones that don't).
>
> I have also used this sort of thing to build a model that matches a
> database schema.
>
> But I wouldn't typically make code generation a routine part of my
> development process.
>
> > On Oct 17, 2016, at 22:24, Hernán Morales Durand <
> hernan.mora...@gmail.com> wrote:
> >
> > Hi guys,
> >
> > I am writing a code generator, doing a few iterations right now.
> > I want your opinion, which most useful thing would you like to be
> generated automatically? It could be a pattern, an idiom, another
> language...
> >
> > For example my own wish (roadmap) list:
> >
> > - A "settings framework" settings class generator.
> > - A state machine generator (based in the excellent paper of Trevor P.
> Hopkins)
> > - A Spec UI generator.
> >
> > Let me know your thoughts.
> >
> > Cheers,
> >
> > Hernán
> >
>
>
>
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Evan Donahue
So this isn't a specific out-of-the-box solution to any of the
code-generation use cases people have been discussing, but I thought it was
relevant enough to toss it out there.

I'm currently doing some work on program synthesis using a Pharo port of the
miniKanren logic programming language (http://minikanren.org/). The Pharo
version is here: http://smalltalkhub.com/#!/~EvanDonahue/SmallKanren . 

So far, I've only used it to implement this paper on generating scheme
programs (http://smalltalkhub.com/#!/~EvanDonahue/SmallKanren), the
implementation of which is here:
http://smalltalkhub.com/#!/~EvanDonahue/Barliman . 

I've thought a bit about things like generating GUI's, and it seems like
something interesting could be done there, since you could imagine feeding
it constraints and then giving the results a thumbs up/thumbs down to see
other satisfying layouts more or less like the ones you voted on, but the
probabilistic learning component is an object of current research and isn't
ready yet. 

I was planning on sending out an announcement once it was more complete and
robust, as right now it has lots of tests but not much documentation, and
the architecture is changing rapidly, per research requirements, but if
anyone is interested in knowing more about it feel free to get in touch.
This is part of a broader research program on intelligent interfaces, so
hopefully some cooler things come out of it later down the line.

Cheers,
Evan



--
View this message in context: 
http://forum.world.st/CodeGenerator-your-opinions-tp4919152p4919250.html
Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Todd Blanchard
My personal feeling on code generators is they are a bad code smell and the 
desire to use them tends to imply that your programming language isn't dynamic 
enough.

That said I have used DNE on proto object proxies to capture messages sent and 
generate handlers (I have used this on Morphic to try to figure out what 
methods actually get called vs the ones that don't).

I have also used this sort of thing to build a model that matches a database 
schema.

But I wouldn't typically make code generation a routine part of my development 
process.

> On Oct 17, 2016, at 22:24, Hernán Morales Durand  
> wrote:
> 
> Hi guys,
> 
> I am writing a code generator, doing a few iterations right now.
> I want your opinion, which most useful thing would you like to be generated 
> automatically? It could be a pattern, an idiom, another language... 
> 
> For example my own wish (roadmap) list:
> 
> - A "settings framework" settings class generator.
> - A state machine generator (based in the excellent paper of Trevor P. 
> Hopkins)
> - A Spec UI generator.
> 
> Let me know your thoughts.
> 
> Cheers,
> 
> Hernán
> 




Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Hernán Morales Durand
2016-10-18 9:35 GMT-03:00 Lionel Akue :

> Great!
>
> We had the same idea :)
>
>
Let me know if we can join forces to speed uo things.


> The first requirements I wrote was  to generate Spec UI directly. But I
> rather chose to make Magritte compatible with Spec.
>
> So from the Magritte description, we could generate Spec, Seaside ...
>
>
The CodeGenerator I wrote already generates Magritte code. If you load it
in Pharo 5

Gofer it
smalltalkhubUser: 'hernan' project: 'CodeGenerator';
configuration;
loadDevelopment.

Have a look at the usage examples:

#exampleMagritteDescriptionCreation1
#exampleMagritteDescriptionCreation2
#exampleMagritteDescriptionCreation3

If you have suggestions I would like to read.

Hernán


> Lionel
>
> 2016-10-18 14:20 GMT+02:00 Peter Uhnak :
>
>> Hi Hernan,
>>
>> I wrote some time ago two basic code generators (both in Pharo) from
>> UML-ified FAMIX for a particular user (so there are some domain-specific
>> patterns),
>> one for Pharo syntax ( https://github.com/OpenPonk/cl
>> ass-editor/blob/master/docs/code-generation/uml-to-code.md )
>> and one for VW syntax ( https://github.com/OpenPonk/cl
>> ass-editor/blob/master/docs/vw-code-generation/pim-psm.md )
>>
>> (the code is here https://github.com/OpenPonk/cl
>> ass-editor/tree/master/repository/DynaCASE-Generator.package and here
>> https://github.com/OpenPonk/class-editor/tree/master/reposit
>> ory/UML-CodeGenerator.package )
>>
>> The most pain I had was with expressing templateable code to which I
>> could just plug specific data, I wanted to look at QVT but didn't have the
>> time yet.
>> But it would be interesting to see if your generator could address such
>> issues; plus soon I want to iterate on my generators to have more live
>> interaction (so the code is generated on the fly as the model is created,
>> although I am using Pharo Refactoring engine for now, which is also quite
>> powerful.)
>>
>> Addionally, Lionel (in cc) is working on some meta system generating
>> classes with magritte descriptions.
>>
>> So it would be cool if we could have some really cool generator that
>> could do many cool things. :)
>>
>> Peter
>>
>> On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales Durand wrote:
>> > Hi guys,
>> >
>> > I am writing a code generator, doing a few iterations right now.
>> > I want your opinion, which most useful thing would you like to be
>> generated
>> > automatically? It could be a pattern, an idiom, another language...
>> >
>> > For example my own wish (roadmap) list:
>> >
>> > - A "settings framework" settings class generator.
>> > - A state machine generator (based in the excellent paper of Trevor P.
>> > Hopkins)
>> > - A Spec UI generator.
>> >
>> > Let me know your thoughts.
>> >
>> > Cheers,
>> >
>> > Hernán
>>
>
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Hernán Morales Durand
Hi Otto,

2016-10-18 5:01 GMT-03:00 Otto Behrens :

> +1 for the visitor. What would be nice is to generate methods in the
> form #visit: for all classes in a given hierarchy (eg
> Magritte's MAVisitor). The default implementation of such a method
> would be to call #visit:
>
> We have been using state machines for a long time and have built
> generators for it (on a previous project, for which I do not have the
> code). I still think that is a useful idea. It is difficult for the
> code generator to maintain changes in the generated code with changes
> in the "spec". Will you then define a DSL for the state machine?
>
>
Do you mean internal or embedded DSL? I am open to write an DSL if
facilitates the job, the thing with the Trevor's paper is that he defines 6
implementations of FSM's (and in each implementation he considers several
issues leading to sub-implementations) so I would like a DSL which let me
express different implementations for the same FSM. Plus there are FSM
implementations out there: HotDraw, Connectors, MIDIInputParser, XMIReader,
SState, etc. I think a "correct" DSL would enable to define any of them
right?

The approach I am using now is a parametrized code generator, using
templates (not in the form of T4 templates), so it's a long way.
Maybe Helvetia could help?



> On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque 
> wrote:
> > Hello,
> >
> > A generator for the visitor design pattern:
> > - Generate methods in visited objects: VisitedObject>>#accept: (with the
> > selector name configurable)
> > - Generate empty methods (or methods with a "self
> subclassResponsability" if
> > an abstract visitor is generated)
> > called in #accept: methods of VisitedObjects in the Visitor i.e
> > Visitor>>#acceptVisitedObject: (with the selector
> > name configurable again).
> >
> > Each time this design pattern has to be used, it is annoying to write by
> > hand all these methods.
> >
> > Regards,
> >
> > Julien
> >
> >
> > On 18/10/16 07:24, Hernán Morales Durand wrote:
> >>
> >> Hi guys,
> >>
> >> I am writing a code generator, doing a few iterations right now.
> >> I want your opinion, which most useful thing would you like to be
> >> generated
> >> automatically? It could be a pattern, an idiom, another language...
> >>
> >> For example my own wish (roadmap) list:
> >>
> >> - A "settings framework" settings class generator.
> >> - A state machine generator (based in the excellent paper of Trevor P.
> >> Hopkins)
> >> - A Spec UI generator.
> >>
> >> Let me know your thoughts.
> >>
> >> Cheers,
> >>
> >> Hernán
> >>
> >
> >
>
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Hernán Morales Durand
Hi Dimitris,

That would be certainly nice. C++ is hard, but if one start with a basic
instantiation template it could be easier to move forward to more complex
tasks like mapping data structures to STL, their containers and iterators.
And I think it would attract C++ developers to Smalltalk.
Cheers,

Hernán


2016-10-18 4:54 GMT-03:00 Dimitris Chloupis :

> There is the CCodeGenerator , which is basically Slang, Smalltalk that is
> turned into basic C. I would like to expand it to generate C++ at some
> point for converting pharo code to C++ code that I will be able to add to
> Unreal. Though its a very low priority project for me.
>
> http://smalltalkhub.com/#!/~PavelKrivanek/CCodeGenerator
>
> Personally I am against generalized solutions because they tend to be bad
> for specialized cases , on the other hand I welcome any code that I can use
> as inspiration for my own code generator.
>
> On Tue, Oct 18, 2016 at 8:25 AM Hernán Morales Durand <
> hernan.mora...@gmail.com> wrote:
>
>> Hi guys,
>>
>> I am writing a code generator, doing a few iterations right now.
>> I want your opinion, which most useful thing would you like to be
>> generated automatically? It could be a pattern, an idiom, another
>> language...
>>
>> For example my own wish (roadmap) list:
>>
>> - A "settings framework" settings class generator.
>> - A state machine generator (based in the excellent paper of Trevor P.
>> Hopkins)
>> - A Spec UI generator.
>>
>> Let me know your thoughts.
>>
>> Cheers,
>>
>> Hernán
>>
>>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Otto Behrens
> for things like that, I would consider looking into the SmaCC visitor
> automatic generation. From an grammar, SmaCC creates the class, respecting
> an eventual inheritance constraint you specify, adds the instance variables,
> and generates the visitor (and an equality test too).

Nice. Will have a look. Thanks.

> Regarding state machines generation, what class of automatons are you
> looking at? Because I'm looking at automatons generation by reusing SmaCC
> (for a tentative hardware architecture subject).

We have some domain specific objects, for example investment
instructions, that go through some domain specific state transitions.
It is not enormous, but a state transition model helps to understand
what valid transitions there are. As a simplistic example, when we
receive an investment instruction, one user "submits" the instruction,
another "authorises". From there it moves into a processing state and
then complete when the investment is placed.

What will be nice is to set up guards on transitions, entry / exit
actions and more nice things that can be done with a state machine.
Reading the state machine then gives a nice overview of the logic.
What will be nice is to see that in the form of a graph, with all the
annotations.

We do not currently use complexities like concurrency and nesting, but
have seen that working before.

Does this answer what you're asking?

>
> Regards,
>
> Thierry
>
>
> Le 18/10/2016 à 10:01, Otto Behrens a écrit :
>>
>> +1 for the visitor. What would be nice is to generate methods in the
>> form #visit: for all classes in a given hierarchy (eg
>> Magritte's MAVisitor). The default implementation of such a method
>> would be to call #visit:
>>
>> We have been using state machines for a long time and have built
>> generators for it (on a previous project, for which I do not have the
>> code). I still think that is a useful idea. It is difficult for the
>> code generator to maintain changes in the generated code with changes
>> in the "spec". Will you then define a DSL for the state machine?
>>
>> On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque 
>> wrote:
>>>
>>> Hello,
>>>
>>> A generator for the visitor design pattern:
>>> - Generate methods in visited objects: VisitedObject>>#accept: (with the
>>> selector name configurable)
>>> - Generate empty methods (or methods with a "self subclassResponsability"
>>> if
>>> an abstract visitor is generated)
>>> called in #accept: methods of VisitedObjects in the Visitor i.e
>>> Visitor>>#acceptVisitedObject: (with the selector
>>> name configurable again).
>>>
>>> Each time this design pattern has to be used, it is annoying to write by
>>> hand all these methods.
>>>
>>> Regards,
>>>
>>> Julien
>>>
>>>
>>> On 18/10/16 07:24, Hernán Morales Durand wrote:


 Hi guys,

 I am writing a code generator, doing a few iterations right now.
 I want your opinion, which most useful thing would you like to be
 generated
 automatically? It could be a pattern, an idiom, another language...

 For example my own wish (roadmap) list:

 - A "settings framework" settings class generator.
 - A state machine generator (based in the excellent paper of Trevor P.
 Hopkins)
 - A Spec UI generator.

 Let me know your thoughts.

 Cheers,

 Hernán

>>>
>>>
>>
>>
>
>



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Lionel Akue
Great!

We had the same idea :)

The first requirements I wrote was  to generate Spec UI directly. But I
rather chose to make Magritte compatible with Spec.

So from the Magritte description, we could generate Spec, Seaside ...

Lionel

2016-10-18 14:20 GMT+02:00 Peter Uhnak :

> Hi Hernan,
>
> I wrote some time ago two basic code generators (both in Pharo) from
> UML-ified FAMIX for a particular user (so there are some domain-specific
> patterns),
> one for Pharo syntax ( https://github.com/OpenPonk/
> class-editor/blob/master/docs/code-generation/uml-to-code.md )
> and one for VW syntax ( https://github.com/OpenPonk/
> class-editor/blob/master/docs/vw-code-generation/pim-psm.md )
>
> (the code is here https://github.com/OpenPonk/class-editor/tree/master/
> repository/DynaCASE-Generator.package and here
> https://github.com/OpenPonk/class-editor/tree/master/
> repository/UML-CodeGenerator.package )
>
> The most pain I had was with expressing templateable code to which I could
> just plug specific data, I wanted to look at QVT but didn't have the time
> yet.
> But it would be interesting to see if your generator could address such
> issues; plus soon I want to iterate on my generators to have more live
> interaction (so the code is generated on the fly as the model is created,
> although I am using Pharo Refactoring engine for now, which is also quite
> powerful.)
>
> Addionally, Lionel (in cc) is working on some meta system generating
> classes with magritte descriptions.
>
> So it would be cool if we could have some really cool generator that could
> do many cool things. :)
>
> Peter
>
> On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales Durand wrote:
> > Hi guys,
> >
> > I am writing a code generator, doing a few iterations right now.
> > I want your opinion, which most useful thing would you like to be
> generated
> > automatically? It could be a pattern, an idiom, another language...
> >
> > For example my own wish (roadmap) list:
> >
> > - A "settings framework" settings class generator.
> > - A state machine generator (based in the excellent paper of Trevor P.
> > Hopkins)
> > - A Spec UI generator.
> >
> > Let me know your thoughts.
> >
> > Cheers,
> >
> > Hernán
>


Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Peter Uhnak
On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales Durand wrote:
> - A Spec UI generator.

Oh, and Stephan did CRUD(e) Spec generator 
http://forum.world.st/ANN-SpecGenerator-easy-CRUD-applications-with-Spec-td4889624.html

Peter



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Peter Uhnak
Hi Hernan,

I wrote some time ago two basic code generators (both in Pharo) from UML-ified 
FAMIX for a particular user (so there are some domain-specific patterns),
one for Pharo syntax ( 
https://github.com/OpenPonk/class-editor/blob/master/docs/code-generation/uml-to-code.md
 )
and one for VW syntax ( 
https://github.com/OpenPonk/class-editor/blob/master/docs/vw-code-generation/pim-psm.md
 )

(the code is here 
https://github.com/OpenPonk/class-editor/tree/master/repository/DynaCASE-Generator.package
 and here  
https://github.com/OpenPonk/class-editor/tree/master/repository/UML-CodeGenerator.package
 )

The most pain I had was with expressing templateable code to which I could just 
plug specific data, I wanted to look at QVT but didn't have the time yet.
But it would be interesting to see if your generator could address such issues; 
plus soon I want to iterate on my generators to have more live interaction (so 
the code is generated on the fly as the model is created, although I am using 
Pharo Refactoring engine for now, which is also quite powerful.)

Addionally, Lionel (in cc) is working on some meta system generating classes 
with magritte descriptions.

So it would be cool if we could have some really cool generator that could do 
many cool things. :)

Peter

On Tue, Oct 18, 2016 at 02:24:28AM -0300, Hernán Morales Durand wrote:
> Hi guys,
> 
> I am writing a code generator, doing a few iterations right now.
> I want your opinion, which most useful thing would you like to be generated
> automatically? It could be a pattern, an idiom, another language...
> 
> For example my own wish (roadmap) list:
> 
> - A "settings framework" settings class generator.
> - A state machine generator (based in the excellent paper of Trevor P.
> Hopkins)
> - A Spec UI generator.
> 
> Let me know your thoughts.
> 
> Cheers,
> 
> Hernán



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Thierry Goubier

Hi Otto,

for things like that, I would consider looking into the SmaCC visitor 
automatic generation. From an grammar, SmaCC creates the class, 
respecting an eventual inheritance constraint you specify, adds the 
instance variables, and generates the visitor (and an equality test too).


Regarding state machines generation, what class of automatons are you 
looking at? Because I'm looking at automatons generation by reusing 
SmaCC (for a tentative hardware architecture subject).


Regards,

Thierry

Le 18/10/2016 à 10:01, Otto Behrens a écrit :

+1 for the visitor. What would be nice is to generate methods in the
form #visit: for all classes in a given hierarchy (eg
Magritte's MAVisitor). The default implementation of such a method
would be to call #visit:

We have been using state machines for a long time and have built
generators for it (on a previous project, for which I do not have the
code). I still think that is a useful idea. It is difficult for the
code generator to maintain changes in the generated code with changes
in the "spec". Will you then define a DSL for the state machine?

On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque  wrote:

Hello,

A generator for the visitor design pattern:
- Generate methods in visited objects: VisitedObject>>#accept: (with the
selector name configurable)
- Generate empty methods (or methods with a "self subclassResponsability" if
an abstract visitor is generated)
called in #accept: methods of VisitedObjects in the Visitor i.e
Visitor>>#acceptVisitedObject: (with the selector
name configurable again).

Each time this design pattern has to be used, it is annoying to write by
hand all these methods.

Regards,

Julien


On 18/10/16 07:24, Hernán Morales Durand wrote:


Hi guys,

I am writing a code generator, doing a few iterations right now.
I want your opinion, which most useful thing would you like to be
generated
automatically? It could be a pattern, an idiom, another language...

For example my own wish (roadmap) list:

- A "settings framework" settings class generator.
- A state machine generator (based in the excellent paper of Trevor P.
Hopkins)
- A Spec UI generator.

Let me know your thoughts.

Cheers,

Hernán












Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Otto Behrens
+1 for the visitor. What would be nice is to generate methods in the
form #visit: for all classes in a given hierarchy (eg
Magritte's MAVisitor). The default implementation of such a method
would be to call #visit:

We have been using state machines for a long time and have built
generators for it (on a previous project, for which I do not have the
code). I still think that is a useful idea. It is difficult for the
code generator to maintain changes in the generated code with changes
in the "spec". Will you then define a DSL for the state machine?

On Tue, Oct 18, 2016 at 9:29 AM, Julien Delplanque  wrote:
> Hello,
>
> A generator for the visitor design pattern:
> - Generate methods in visited objects: VisitedObject>>#accept: (with the
> selector name configurable)
> - Generate empty methods (or methods with a "self subclassResponsability" if
> an abstract visitor is generated)
> called in #accept: methods of VisitedObjects in the Visitor i.e
> Visitor>>#acceptVisitedObject: (with the selector
> name configurable again).
>
> Each time this design pattern has to be used, it is annoying to write by
> hand all these methods.
>
> Regards,
>
> Julien
>
>
> On 18/10/16 07:24, Hernán Morales Durand wrote:
>>
>> Hi guys,
>>
>> I am writing a code generator, doing a few iterations right now.
>> I want your opinion, which most useful thing would you like to be
>> generated
>> automatically? It could be a pattern, an idiom, another language...
>>
>> For example my own wish (roadmap) list:
>>
>> - A "settings framework" settings class generator.
>> - A state machine generator (based in the excellent paper of Trevor P.
>> Hopkins)
>> - A Spec UI generator.
>>
>> Let me know your thoughts.
>>
>> Cheers,
>>
>> Hernán
>>
>
>



Re: [Pharo-users] CodeGenerator, your opinions?

2016-10-18 Thread Dimitris Chloupis
There is the CCodeGenerator , which is basically Slang, Smalltalk that is
turned into basic C. I would like to expand it to generate C++ at some
point for converting pharo code to C++ code that I will be able to add to
Unreal. Though its a very low priority project for me.

http://smalltalkhub.com/#!/~PavelKrivanek/CCodeGenerator

Personally I am against generalized solutions because they tend to be bad
for specialized cases , on the other hand I welcome any code that I can use
as inspiration for my own code generator.

On Tue, Oct 18, 2016 at 8:25 AM Hernán Morales Durand <
hernan.mora...@gmail.com> wrote:

> Hi guys,
>
> I am writing a code generator, doing a few iterations right now.
> I want your opinion, which most useful thing would you like to be
> generated automatically? It could be a pattern, an idiom, another
> language...
>
> For example my own wish (roadmap) list:
>
> - A "settings framework" settings class generator.
> - A state machine generator (based in the excellent paper of Trevor P.
> Hopkins)
> - A Spec UI generator.
>
> Let me know your thoughts.
>
> Cheers,
>
> Hernán
>
>