At 08:00 PM 2/28/2003 +0300, Konstantin Knizhnik wrote:
Hello Andi,
The problem is that script can fetch very large number of objects
and all of them doesn't fit in the memory. Lets say we have very
large list of objects (several millions objects or more). And our
script traverse the list and fetc
ZE2 == Zend Engine 2, which will be replacing the current Zend Engine in PHP
5. Amoung other things, one of it's main features is a more roboust OOP
framework, which includes class destructors.
J
Konstantin Knizhnik wrote:
> Hello George,
>
> Friday, February 28, 2003, 5:46:18 PM, you wrote:
Using __destruct method (thanks to George) it may be possible to
implement
what I need, but only if object cache is implemented in C (and so is
not visible for PHP garbage collector). So no pure PHP solution exits.
Unfortunately I didn't fins any reference to __destruct method in PHP
manual and do
Hello George,
Friday, February 28, 2003, 5:46:18 PM, you wrote:
>> Can anybody tell me if such features are available in PHP (I failed to
>> find
>> them myself).
GS> Look at __destruct method for classes in ZE2. They wopn't tell you the
GS> reference count, but the do get called when the ref
Hello Andi,
The problem is that script can fetch very large number of objects
and all of them doesn't fit in the memory. Lets say we have very
large list of objects (several millions objects or more). And our
script traverse the list and fetch objects one by one and do some
calculations (for examp