[PHP] Sessions VS MySQL

2007-05-30 Thread Matt Fielding
I've recently begun work on a web-based RPG game with some friends, and have recently been thinking about the best solution for loading and saving persistent variables like player life/stats and other information. I am both familiar with sessions and mysql for saving and loading variables, and

Re: [PHP] Sessions VS MySQL

2007-05-30 Thread Matt Fielding
As far as scalability goes, there's actually a game we're referencing a lot to help us make it work at the get go called Kingdom of Loathing ( http://www.kingdomofloathing.com ). This game seems to have on average around 1,000-1,500 users on at any given time. I've noticed when visiting the page