Re: [PHP] where's waldo

2002-09-28 Thread Kenneth Love

no no, i understand.
really, what i was getting at, i guess was that this isn't really meant to
be developed for mass distribution. more for a class.


@ Edwin [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
 Well, I didn't really mean to imply anything about people's honesty and so
 forth...

 I just wanted to say that validating (anything) on the client side is not
 normally a good (and reliable) idea. Of course, as always mentioned,
 validation on the server side is always better.

 - E


 Kenneth Love [EMAIL PROTECTED] wrote in message
 news:[EMAIL PROTECTED]...
  about the peeking at the code...
  yes, you could, unless the images were coded somehow. perhaps just
 numbers,
  not names. after a few tries they'd find waldo easily enough, but not
at
  first.
 
  and besides. i'd like to give people credit for being more honest than
 that.
 
 
  @ Edwin [EMAIL PROTECTED] wrote in message
  [EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
   True. Perhaps.
  
   But, I think, you can actually do something like that WITH php. Say
   PHP+Flash or PHP+Javascript...
  
   Of course, if you're able to do something like this just by using
   PHP+Javascript (and HTML only), most probably, you can just take a
peek
 at
   the code and find out where waldo is... ;)
  
   - E
  
   On Thursday, September 26, 2002 12:12 AM
   Marek Kilimajer wrote:
  
This is for java, javascript, or flash, not much to do for php.
   
Kenneth Love wrote:
   
hi all.

i'm interested in creating a php game that generates a page of
random
   (ish)
images, one of which is waldo (or the like). when the player clicks
 on
waldo, they're taken to the next, slightly harder level.

anyone think that sounds fun?
any pointers, tips, advice, criticisms?

--
-- http://kennethlove.onewingedangel.com --


 
 




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[PHP] where's waldo

2002-09-25 Thread Kenneth Love

hi all.

i'm interested in creating a php game that generates a page of random (ish)
images, one of which is waldo (or the like). when the player clicks on
waldo, they're taken to the next, slightly harder level.

anyone think that sounds fun?
any pointers, tips, advice, criticisms?

--
-- http://kennethlove.onewingedangel.com --



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