Revision: 885
Author: mr0...@mro.name
Date: Tue Nov 3 03:14:07 2009
Log: I totally disagree with a commenting style
/**
* Returns the width of the line.
*
* @return stroke width
*/
public float getLineWidth()
I prefer to not see my name in such source files.
Revision: 886
Author: allain.lalonde
Date: Tue Nov 3 04:25:39 2009
Log: I agree completely. Comments of that kind are pretty useless, but
instead of just mentioning it, why not fix it?
I disagree with having developer names in files at all. If we didn't have
subversion to track
I agree, my interpretation is that calling invalidatePaint should
result in a repaint sometime soon after.
This differs from Piccolos current (wrong?) behaviour whereby calling
invalidatePaint does not result in a repaint (unless some other event
triggers the repaint).
My gut feel is that
Right. This is the default behaviour for repaint() on a Node. it will group
all the repaint requests together that occur within a UI Cycle.
2009/11/3 Nigel nigel.tamp...@f2s.com
I agree, my interpretation is that calling invalidatePaint should
result in a repaint sometime soon after.
This
Revision: 887
Author: heuermh
Date: Tue Nov 3 10:48:31 2009
Log: adding @since 1.3 tags
http://code.google.com/p/piccolo2d/source/detail?r=887
Modified:
/piccolo2d.java/trunk/extras/src/main/java/edu/umd/cs/piccolox/nodes/PShadow.java
I haven't been able to get clirr to run for the extras or swt modules yet
$ clirr.sh --old-version
../piccolo2d.java-release-1.2.1/build/piccolox.jar --new-version
extras/target/piccolo2d-extras-1.3-SNAPSHOT.jar --orig-classpath
../piccolo2d.java-release-1.2.1/build/piccolo.jar --new-classpath
Great :) No need to change anything.
2009/11/3 nls...@googlemail.com
The problem seems to be caused by updating the scene graph by a thread
other than the Swing event dispatch thread. This is not allowed, a
solution is explained in the Piccolo2D Patterns.
A consequence of updates by wrong
Updates:
Status: Verified
Comment #3 on issue 131 by heuermh: PScrollPane does not use
setInteracting() on the canvas
http://code.google.com/p/piccolo2d/issues/detail?id=131
The ScrollingExample looks good to me on several platforms.
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Updates:
Status: Verified
Comment #24 on issue 83 by heuermh: PSwing are fuzzy when scale!=1, due to
buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83
Looks good to me on Mac OSX 10.5.8 PPC
$ java -version
java version 1.5.0_20
Java(TM) 2 Runtime