Updates:
Status: Verified
Comment #11 on issue 13 by allain.lalonde: PSwing components cause
extraneous redraws
http://code.google.com/p/piccolo2d/issues/detail?id=13
Thought it through even handles when the component is larger than the
repaint region.
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Updates:
Status: Started
Comment #9 on issue 13 by heuermh: PSwing components cause extraneous
redraws
http://code.google.com/p/piccolo2d/issues/detail?id=13
Moving this one back to status Started, since work is still ongoing.
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Comment #10 on issue 13 by allain.lalonde: PSwing components cause
extraneous redraws
http://code.google.com/p/piccolo2d/issues/detail?id=13
No further work will be done since the suggested fix was implemented.
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Comment #6 on issue 13 by s...@browsecode.org: PSwing components cause
extraneous redraws
http://code.google.com/p/piccolo2d/issues/detail?id=13
Please go ahead.
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Updates:
Status: Fixed
Comment #8 on issue 13 by allain.lalonde: PSwing components cause
extraneous redraws
http://code.google.com/p/piccolo2d/issues/detail?id=13
Fixed in r554 as suggested above. Not entire sure it's clipping as much as
it can,
but I haven't thought it out
Comment #5 on issue 13 by allain.lalonde: PSwing components cause
extraneous redraws
http://code.google.com/p/piccolo2d/issues/detail?id=13
Why the delay on this one? Seems like a pretty trivial change. Repaint
bounds
originating in the component can't be larger than the component. Makes