[piccolo2d-dev] Issue 21 in piccolo2d: Cannot turn off interacting at the PRoot level
Updates: Status: Verified Comment #8 on issue 21 by heuermh: Cannot turn off interacting at the PRoot level http://code.google.com/p/piccolo2d/issues/detail?id=21 (No comment was entered for this change.) -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Issue 21 in piccolo2d: Cannot turn off interacting at the PRoot level
Updates: Status: Fixed Comment #7 on issue 21 by allain.lalonde: Cannot turn off interacting at the PRoot level http://code.google.com/p/piccolo2d/issues/detail?id=21 these changes were applied in r553 -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Issue 21 in piccolo2d: Cannot turn off interacting at the PRoot level
Comment #6 on issue 21 by s...@browsecode.org: Cannot turn off interacting at the PRoot level http://code.google.com/p/piccolo2d/issues/detail?id=21 Please do. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Issue 21 in piccolo2d: Cannot turn off interacting at the PRoot level
Comment #5 on issue 21 by allain.lalonde: Cannot turn off interacting at the PRoot level http://code.google.com/p/piccolo2d/issues/detail?id=21 I like this change. Seems logical to mark all cameras viewing the same root to interacting in one place. If the scene is complex, you'd have to iterate over all the PCanvases that were viewing it and mark them as interacting. This is much better. May I implement this? -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---