[piccolo2d-dev] Re: Issue 126 in piccolo2d: Update SWT dependency version
Updates: Status: Verified Comment #32 on issue 126 by heue...@gmail.com: Update SWT dependency version http://code.google.com/p/piccolo2d/issues/detail?id=126 Bad style to Verify my own issue, I know, but I can't get any one else to look at this. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 126 in piccolo2d: Update SWT dependency version
Comment #30 on issue 126 by heuermh: Update SWT dependency version http://code.google.com/p/piccolo2d/issues/detail?id=126 Install docs at http://code.google.com/p/piccolo2d/wiki/BuildSWTOnMacOSX Yes, the process with x86_64 and Apple JDK 1.6 sucks. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en
[piccolo2d-dev] Re: Issue 126 in piccolo2d: Update SWT dependency version
Comment #28 on issue 126 by mr0...@mro.name: Update SWT dependency version http://code.google.com/p/piccolo2d/issues/detail?id=126 Hm, from a purely personal standpoint I'd favour 1) as it works on my machine - but that cannot be the argument. I'd go so far, that I'd rather not be bothered with swt at all - can we head for 2) and build swt only with a certain profile? Adding a mvn launcher script? Plus explaining in detail what the cocoa 3.5.1 install is about? Or just remove swt from the complete build and make a standalone side project (inside p2d)? The main build of p2d (as of today: complete including swt) has to succeed on a clean slate svn checkout without any other requirements. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Re: Issue 126 in piccolo2d: Update SWT dependency version
Comment #29 on issue 126 by heuermh: Update SWT dependency version http://code.google.com/p/piccolo2d/issues/detail?id=126 As noted in my patch for the Readme, I plan to write a wiki page documenting the install build process on Mac OSX x86_64. I just need access to a machine again. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---
[piccolo2d-dev] Re: Issue 126 in piccolo2d: Update SWT dependency version
Comment #27 on issue 126 by heuermh: Update SWT dependency version http://code.google.com/p/piccolo2d/issues/detail?id=126 We're back to this question: Option 1: The status quo is that Mac OSX x86_64, Apple JDK 1.5 is ok, and Mac OSX x86_64, Apple JDK 1.6 fails unit tests, see comment 24. Option 2: The alternative is to enable the profile macosx_cocoa_intel. Then Mac OSX x86_64, Apple JDK 1.5 and Mac OSX x86_64, Apple JDK 1.6 would both fail to build with an unresolved dependency version. After manually installing cocoa 3.5.1 in order, both should pass the build and run examples, if all of -d64, -XstartOnFirstThread and MAVEN_OPTS=-Dd64 are specified correctly. Please vote. I prefer Option 2. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~-~--~~~---~--~~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~--~~~~--~~--~--~---