Re: [piccolo2d-dev] picking problem

2012-03-14 Thread Robert Kovacs
Thanks for the comments Aaron, I may well look into sub classing the PImage. The screen shots are from a board game called Advanced Squad Leader. I am developing on and off a solitaire version based on the solitaire rules of one of the modules in the game. \Robert On 14 March 2012 03:46, Aaron

Re: [piccolo2d-dev] picking problem

2012-03-13 Thread Aaron Dixon
Hi, Robert, When you rotate a PImage, you are saying it is getting squared -- meaning that it will get picked if the LOS clips the corner, even if the rotated image isn't covered. But PImages should rotate and get picked correctly. Are you not finding that to be the case? If the problem is that

Re: [piccolo2d-dev] picking problem

2012-03-11 Thread Aaron Dixon
Rob, Can you clarify your problem a little bit more? Some (short snippets of) code might help. How are you picking the nodes along the line of sight? Are you using Piccolo intersects() methods or doing something else? Aaron On Tue, Mar 6, 2012 at 10:07 AM, Robert Kovacs rsksmi...@gmail.com