Re: 2048-like game

2014-10-28 Thread Mike Pechkin
> The major difference with 2048 is that your version does add new numbers
> even if the move isn’t possible…
>
It kinds of makes things easier because it reduces the risk of “losing a
> corner”…
>

​My iphone version of 2048 from Ketchapp do the same :)

p.s. Main goal was practicing move data inside grid. Prepearing for
rosetta's grid tasks.

Mike


Re: 2048-like game

2014-10-27 Thread Laurent Artaud

Le 27/10/2014 17:26, Mike Pechkin a écrit :

hi,

http://pastebin.com/ki3uQDFF
Initial version of game based on grids from @lib/simul.l.
Finish if 512 or out of cells.

Just works, have fun.



Nice!
The major difference with 2048 is that your version does add new numbers even if 
the move isn’t possible…

It kinds of makes things easier because it reduces the risk of “losing a 
corner”…

Thanks for sharing!

--
Laurent ARTAUD (laurent.art...@free.fr)
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2048-like game

2014-10-27 Thread Mike Pechkin
hi,

http://pastebin.com/ki3uQDFF
Initial version of game based on grids from @lib/simul.l.
Finish if 512 or out of cells.

Just works, have fun.

Mike