[Piglit] [PATCH] fbo-blit: test BlitFramebuffer with GL_TEXTURE_RECTANGLE

2013-02-26 Thread Marek Olšák
--- tests/all.tests |1 + tests/fbo/fbo-blit.c | 22 +- 2 files changed, 18 insertions(+), 5 deletions(-) diff --git a/tests/all.tests b/tests/all.tests index 2278026..9595070 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -1140,6 +1140,7 @@

Re: [Piglit] [PATCH] fbo-blit: test BlitFramebuffer with GL_TEXTURE_RECTANGLE

2013-02-26 Thread Jose Fonseca
- Original Message - --- tests/all.tests |1 + tests/fbo/fbo-blit.c | 22 +- 2 files changed, 18 insertions(+), 5 deletions(-) diff --git a/tests/all.tests b/tests/all.tests index 2278026..9595070 100644 --- a/tests/all.tests +++

[Piglit] [PATCH V3 0/8] Add tests for ARB_texture_multisample

2013-02-26 Thread Chris Forbes
This series adds an initial set of tests for the ARB_texture_multisample extension. I will follow this with more tests to explore some edge cases. Changes from V2: - Leftover window size junk removed - Misc small tidyups -- Chris ___ Piglit

[Piglit] [PATCH V3 1/8] arb_texture_multisample: add cmake plumbing

2013-02-26 Thread Chris Forbes
Signed-off-by: Chris Forbes chr...@ijw.co.nz --- tests/spec/CMakeLists.txt| 1 + tests/spec/arb_texture_multisample/CMakeLists.gl.txt | 14 ++ tests/spec/arb_texture_multisample/CMakeLists.txt| 1 + 3 files changed, 16 insertions(+) create mode

[Piglit] [PATCH V3 4/8] arb_texture_multisample: new test for teximage state

2013-02-26 Thread Chris Forbes
This tests that the new teximage state added in ARB_texture_multisample exists and has correct defaults for non-multisample textures: - GL_TEXTURE_SAMPLES = 0 - GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = true V2: Don't specify window size, we don't care. Signed-off-by: Chris Forbes

[Piglit] [PATCH V3 7/8] arb_texture_multisample: add new targets to texelFetch

2013-02-26 Thread Chris Forbes
Allows verification of texelFetch with all six flavors of MS sampler. - Put lod/sample_index in the fourth channel of the texture, so we can verify that the correct lod/sample was sampled. - For multisample targets, render the test pattern rather than uploading it. GL won't let us do a

[Piglit] [RFC] Tests for image external

2013-02-26 Thread Topi Pohjolainen
In addition to the actual tests this series augments the framework to provide platform specific buffers for the tests to consume. The support written for GBM is far from ideal but I could not figure out anything better and hence I'm looking for advise. Topi Pohjolainen (3): framework: introduce

[Piglit] [RFC 2/3] framework: gbm: support for creating external buffers

2013-02-26 Thread Topi Pohjolainen
Getting direct access to the gbm device through the waffle display and creating the buffer is rather straightforward thing to do. Writing to the buffer using CPU, however, requires priviledges for the underlying gem-ioctl. Signed-off-by: Topi Pohjolainen topi.pohjolai...@intel.com ---

[Piglit] [RFC 3/3] tests/spec: add tests for oes image external

2013-02-26 Thread Topi Pohjolainen
This consists of tests adapted from Khronos conformance suite and Android surface flinger. While the former deals with getters/setters, enumrations and simple sampling of texture based images, the latter addresses bilinear sampling of non-GPU written subsampled UV-planes and conversion from YUV to

[Piglit] [PATCH 1/3] depthstencil-render-miplevels: Move the rendering to display() time.

2013-02-26 Thread Eric Anholt
I want to actually present results on the screen so that debugging this test involves less meditation before achieving enlightenment. --- tests/texturing/depthstencil-render-miplevels.cpp | 13 + 1 file changed, 5 insertions(+), 8 deletions(-) diff --git

[Piglit] [PATCH 2/3] depthstencil-render-miplevels: Make the stencil value scale like depth.

2013-02-26 Thread Eric Anholt
This will let the presentation of stencil work like presentation of depth. --- tests/texturing/depthstencil-render-miplevels.cpp | 13 +++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/tests/texturing/depthstencil-render-miplevels.cpp

[Piglit] [PATCH 3/3] depthstencil-render-miplevels: Present the results in non-auto mode.

2013-02-26 Thread Eric Anholt
I tried to make the presentation be the data that was originally probed -- there's a second readpixels that's unfortunately, but we do use separate textures so that any workaround relayouts of the probed textures don't get tweaked in the process of displaying. ---

Re: [Piglit] [Mesa-dev] [PATCH 0/9] remove mfeatures.h file

2013-02-26 Thread Aaron Watry
On Tue, Feb 26, 2013 at 2:19 PM, Brian Paul bri...@vmware.com wrote: On 02/26/2013 11:58 AM, Jordan Justen wrote: On Tue, Feb 26, 2013 at 10:16 AM, Brian Paulbri...@vmware.com wrote: On 02/26/2013 10:09 AM, Jordan Justen wrote: On Sat, Feb 23, 2013 at 7:29 AM, Brian Paulbri...@vmware.com