---
tests/all.tests |1 +
tests/fbo/fbo-blit.c | 22 +-
2 files changed, 18 insertions(+), 5 deletions(-)
diff --git a/tests/all.tests b/tests/all.tests
index 2278026..9595070 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1140,6 +1140,7 @@
- Original Message -
---
tests/all.tests |1 +
tests/fbo/fbo-blit.c | 22 +-
2 files changed, 18 insertions(+), 5 deletions(-)
diff --git a/tests/all.tests b/tests/all.tests
index 2278026..9595070 100644
--- a/tests/all.tests
+++
This series adds an initial set of tests for the ARB_texture_multisample
extension. I will follow this with more tests to explore some edge cases.
Changes from V2:
- Leftover window size junk removed
- Misc small tidyups
-- Chris
___
Piglit
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/spec/CMakeLists.txt| 1 +
tests/spec/arb_texture_multisample/CMakeLists.gl.txt | 14 ++
tests/spec/arb_texture_multisample/CMakeLists.txt| 1 +
3 files changed, 16 insertions(+)
create mode
This tests that the new teximage state added in ARB_texture_multisample
exists and has correct defaults for non-multisample textures:
- GL_TEXTURE_SAMPLES = 0
- GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = true
V2: Don't specify window size, we don't care.
Signed-off-by: Chris Forbes
Allows verification of texelFetch with all six flavors of MS sampler.
- Put lod/sample_index in the fourth channel of the texture, so we
can verify that the correct lod/sample was sampled.
- For multisample targets, render the test pattern rather than uploading
it. GL won't let us do a
In addition to the actual tests this series augments the framework to
provide platform specific buffers for the tests to consume. The
support written for GBM is far from ideal but I could not figure out
anything better and hence I'm looking for advise.
Topi Pohjolainen (3):
framework: introduce
Getting direct access to the gbm device through the waffle display
and creating the buffer is rather straightforward thing to do.
Writing to the buffer using CPU, however, requires priviledges for
the underlying gem-ioctl.
Signed-off-by: Topi Pohjolainen topi.pohjolai...@intel.com
---
This consists of tests adapted from Khronos conformance suite and
Android surface flinger. While the former deals with getters/setters,
enumrations and simple sampling of texture based images, the latter
addresses bilinear sampling of non-GPU written subsampled UV-planes
and conversion from YUV to
I want to actually present results on the screen so that debugging
this test involves less meditation before achieving enlightenment.
---
tests/texturing/depthstencil-render-miplevels.cpp | 13 +
1 file changed, 5 insertions(+), 8 deletions(-)
diff --git
This will let the presentation of stencil work like presentation of
depth.
---
tests/texturing/depthstencil-render-miplevels.cpp | 13 +++--
1 file changed, 11 insertions(+), 2 deletions(-)
diff --git a/tests/texturing/depthstencil-render-miplevels.cpp
I tried to make the presentation be the data that was originally
probed -- there's a second readpixels that's unfortunately, but we do
use separate textures so that any workaround relayouts of the probed
textures don't get tweaked in the process of displaying.
---
On Tue, Feb 26, 2013 at 2:19 PM, Brian Paul bri...@vmware.com wrote:
On 02/26/2013 11:58 AM, Jordan Justen wrote:
On Tue, Feb 26, 2013 at 10:16 AM, Brian Paulbri...@vmware.com wrote:
On 02/26/2013 10:09 AM, Jordan Justen wrote:
On Sat, Feb 23, 2013 at 7:29 AM, Brian Paulbri...@vmware.com
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