On 03/15/2013 02:13 AM, Chris Forbes wrote:
If ARB_texture_multisample or ARB_internalformat_query are supported,
the limits and/or errors generated are different, so skip this test.
V2: - Emit a useful message when skipping.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
On 03/15/2013 02:13 AM, Chris Forbes wrote:
This covers the sample count limits for both renderbuffers and
multisample textures, when ARB_texture_multisample is supported.
Skips if ARB_internalformat_query is supported, since that extension
allows the overall sample count limits to be exceeded
Me too FWIW
Jose
- Original Message -
The patch seems to be too large for a mailing list. It's here:
http://cgit.freedesktop.org/~mareko/piglit/commit/?id=8fa85790a3e5a3caba3a6eba912e7858c893363b
Marek
On Wed, Mar 27, 2013 at 11:39 PM, Brian Paul bri...@vmware.com wrote:
On
Looks good to me. I've fallen in this trap at least once, so it's
great to see it go away. Feel free to add my R-b.
-- Chris
On Wed, Mar 27, 2013 at 6:13 AM, Marek Olšák mar...@gmail.com wrote:
Hi,
would anyone like to comment on this? Or is it still stuck in the
moderation queue?
Marek
I happened to find a bug in NVIDIA's driver with indirect GLX rendering.
I was going to write a piglit test for it but found that we have no
way to request an indirect GLX context in piglit.
We could either:
1. add a PIGLIT_GL_VISUAL_INDIRECT bit/flag
2. add a bol
Equivalent to piglit_link_check_status/quiet but with program object
pipeline ---
tests/util/piglit-shader.c | 50
tests/util/piglit-shader.h
|2 ++ 2 files changed, 52 insertions(+)
diff --git a/tests/util/piglit-shader.c
Equivalent to piglit_link_check_status/quiet but with program object pipeline
---
tests/util/piglit-shader.c | 50
tests/util/piglit-shader.h |2 ++
2 files changed, 52 insertions(+)
diff --git a/tests/util/piglit-shader.c
* new test IsProgramPipeline: check the Pipeline object state creation.
GenPipeline
only reserved name. I also take the opportunity to test negative value
on glGenProgramPipelines and glDeleteProgramPipelines.
Note: FGLRX don't follow the spec besides crash on glGenProgramPipelines
because of
program pipeline add new INVALID_OPERATION (spec chapter 13.2.2)
Note: FGLRX don't report any of the expected errors...
---
tests/all.tests|4 +-
tests/spec/ext_transform_feedback/api-errors.c | 84 +++-
2 files changed, 85 insertions(+),
Sorry I did a forward which wrap my line. I resend it but it appears
before...
Discard this patch please.
On Thu, 28 Mar 2013 18:45:33 +0100
gregory hainaut gregory.hain...@gmail.com wrote:
Equivalent to piglit_link_check_status/quiet but with program object
pipeline ---
Reviewed-by: Stuart Abercrombie sabercrom...@chromium.org
On Wed, Mar 20, 2013 at 11:30 AM, Tom Gall tom.g...@linaro.org wrote:
GLSL ES 1.00 spec 4.5.3 page 36:
The fragment language has no default precision qualifier for
floating point types.
Adding default precision for float in the
The content looks good. I'm just not sure if supplying 100 as a parameter
should be the trigger for GLES GLSL 1.00. It doesn't seem particularly
obvious, although I know there is no regular GL GLSL version 1.00.
A separate preexisting issue is the location of the file, which is again
On Thu, Mar 28, 2013 at 1:50 PM, Stuart Abercrombie
sabercrom...@google.com wrote:
The content looks good. I'm just not sure if supplying 100 as a parameter
should be the trigger for GLES GLSL 1.00. It doesn't seem particularly
obvious, although I know there is no regular GL GLSL version
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