On Wed, Jul 31, 2013 at 11:37 PM, Dylan Baker baker.dyla...@gmail.comwrote:
I have some python comments for you, they're mainly style type comments,
but some of them should help your code readability a lot.
On Wed, Jul 31, 2013 at 7:16 PM, Tom Stellard t...@stellard.net wrote:
From: Tom
On Wednesday, July 31, 2013 08:16:25 Jose Fonseca wrote:
FYI, I twice now got deadlock on glx-multithread-shader-compile on my
continuous testing of Mesa:
...
[Sat Jul 20 01:18:20 2013] :: running ::
glx/glx-multithread-shader-compile -- last piglit message Build timed out
(after 120
This change has already landed
On Thu, Aug 1, 2013 at 10:27 AM, Chad Versace
chad.vers...@linux.intel.comwrote:
Would it be possible to restore the old piglit behavior or at least come
up with another solution?
I second this change. I need to see skipped tests.
On Wed, Jul 31, 2013 at 11:37:16PM -0700, Dylan Baker wrote:
Hi Dylan,
Thanks for your comments.
I have some python comments for you, they're mainly style type comments,
but some of them should help your code readability a lot.
On Wed, Jul 31, 2013 at 7:16 PM, Tom Stellard
Ah, that makes sense.
I have no further complaints and I'm not sure what the most approriate tag
is, since I'm not a CL expert. I'm guessing acked-by, but feel free to use
something else if it's more appropriate.
Acked-by: Dylan Baker baker.dyla...@gmail.com
On Thu, Aug 1, 2013 at 7:34 PM, Tom