fixed function parameters to match description.
diff --git a/tests/cl/api/create-context.c b/tests/cl/api/create-context.c
index 7858940..f4929f0 100644
--- a/tests/cl/api/create-context.c
+++ b/tests/cl/api/create-context.c
@@ -251,10 +251,10 @@ piglit_cl_test(const int argc,
On 22 August 2013 11:38, Steve Miller dervi...@gmail.com wrote:
add new test to existing arb_seamless_cube_map group: sample three
adjoining
faces and use average. if three faces are the same color, that color
must
be used.
add test to makelists and all.tests
V2 : test now uses
On 22 August 2013 16:07, Matt Turner matts...@gmail.com wrote:
---
.../built-in-functions/const-ldexp.shader-test | 62
++
1 file changed, 62 insertions(+)
create mode 100644
tests/spec/arb_gpu_shader5/execution/built-in-functions/const-ldexp.shader-test
diff
On 08/20/2013 01:12 PM, Kenney Phillis wrote:
Currently Invalid formats is reported from the formats data structure.
This is incorrect because the invalid formats set should not use this
system.
Oops. Looks like a copy-and-paste bug.
Reviewed-by: Ian Romanick ian.d.roman...@intel.com
---
On 08/20/2013 01:12 PM, Kenney Phillis wrote:
This enabled the Floating point and Integer formats introduced in OpenGL 3.0.
This currently uses an OpenGL 3.1 Core context to enable this for Mesa based
drivers, however the test should work without any faults on any drivers that
also support
On 08/23/2013 07:24 AM, Paul Berry wrote:
On 22 August 2013 16:07, Matt Turner matts...@gmail.com
mailto:matts...@gmail.com wrote:
---
.../built-in-functions/const-ldexp.shader-test | 62
++
1 file changed, 62 insertions(+)
create mode 100644
On 08/22/2013 04:07 PM, Matt Turner wrote:
---
.../built-in-functions/fs-frexp.shader_test| 64 ++
1 file changed, 64 insertions(+)
create mode 100644
tests/spec/arb_gpu_shader5/execution/built-in-functions/fs-frexp.shader_test
diff --git
Currently Invalid formats is reported from the formats data structure.
This is incorrect because the invalid formats set should not use this
system.
---
tests/fbo/fbo-storage-formats.c |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/fbo/fbo-storage-formats.c
Enable the Floating point and Interformats that are introduced in the
OpenGL 3.0 specification. Currently the test uses an OpenGL 3.1
Core context for Mesa based drivers, and this test should also work
just fine when Compatibility contexts support Opengl 3.1 or newer.
---
Applied some of the Suggested improvements to the previous patch set.
Kenney Phillis (5):
fbo-storage-formats: Fix reporting of invalid formats.
fbo-storage-formats: enable tests for OpenGl 3.0 formats.
fbo-storage-formats:minor improvements to error detection.
piglit-util-gl-common: Add
On 22 August 2013 22:37, Kenneth Graunke kenn...@whitecape.org wrote:
This must've been cut and pasted from a vertex shader by accident.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
Cc: Nicholas Mack nichm...@gmail.com
---
tests/spec/glsl-1.50/compiler/layout-global-only.frag | 2
sometimes errors can sneak in when generating the context and
interfere with the test. This clears out all errors before the
actual test begins.
---
tests/fbo/fbo-storage-formats.c |3 +++
1 file changed, 3 insertions(+)
diff --git a/tests/fbo/fbo-storage-formats.c
The default handling of the extensions does not allow for proper
fall back of contexts to work as inteded. There is currently no
guarantee that any implementations of OpenGL will have the pointer
of supported extensions will remain constant after contexts change.
---
When context creation fails, Inform piglit to reinitialize the
list of supported extensions.
---
.../piglit-framework-gl/piglit_wfl_framework.c |2 ++
1 file changed, 2 insertions(+)
diff --git a/tests/util/piglit-framework-gl/piglit_wfl_framework.c
On 08/20/2013 03:16 AM, Topi Pohjolainen wrote:
Simple test checking that EGL closes the export file handle and
the creator can in turn drop its reference.
Reviewed-by: Chad Versace chad.vers...@linux.intel.com
___
Piglit mailing list
On 23 August 2013 09:03, Ian Romanick i...@freedesktop.org wrote:
On 08/22/2013 04:07 PM, Matt Turner wrote:
---
.../built-in-functions/fs-**frexp.shader_test| 64
++
1 file changed, 64 insertions(+)
create mode 100644 tests/spec/arb_gpu_shader5/**
On Thu, Aug 22, 2013 at 2:53 PM, Paul Berry stereotype...@gmail.com wrote:
On 20 August 2013 16:04, Anuj Phogat anuj.pho...@gmail.com wrote:
Signed-off-by: Anuj Phogat anuj.pho...@gmail.com
---
tests/spec/ext_framebuffer_multisample/common.cpp | 18 ++
1 file changed, 2
On 08/20/2013 03:16 AM, Topi Pohjolainen wrote:
Tests that one can sample the given buffer without other mipmap
levels by setting texture filtering accordingly.
Reviewed-by: Chad Versace chad.vers...@linux.intel.com
___
Piglit mailing list
On Fri, Aug 23, 2013 at 9:03 AM, Ian Romanick i...@freedesktop.org wrote:
draw rect -1 -1 2 2
... in all the tests.
I tried to do this recently at your suggestion on some other tests,
but as Paul says, it doesn't work in core contexts.
___
Piglit
On Fri, Aug 23, 2013 at 7:24 AM, Paul Berry stereotype...@gmail.com wrote:
On 22 August 2013 16:07, Matt Turner matts...@gmail.com wrote:
---
.../built-in-functions/const-ldexp.shader-test | 62
++
1 file changed, 62 insertions(+)
create mode 100644
---
tests/spec/glsl-1.50/compiler/output-struct.geom | 52
1 file changed, 52 insertions(+)
create mode 100644 tests/spec/glsl-1.50/compiler/output-struct.geom
diff --git a/tests/spec/glsl-1.50/compiler/output-struct.geom
---
.../varying-struct-basic-vs-gs-fs.shader_test | 141 +
1 file changed, 141 insertions(+)
create mode 100644
tests/spec/glsl-1.50/execution/varying-struct-basic-vs-gs-fs.shader_test
diff --git
These are the tests from glsl-1.50/compiler/profiles with the version
numbers changed. It seemed worth testing for 3.30 as well.
---
.../compiler/profiles/core-profile-default.vert | 16
.../glsl-3.30/compiler/profiles/core-profile-define.frag | 7 +++
This is copy and pasted from glsl-1.50/compiler/version-macro.frag with
the version changed.
Since this is the first test for GLSL 3.30, this patch also hooks up the
directory so all.tests scans it for parsertests and shader runner tests.
---
tests/all.tests | 8
On 08/11/2013 10:32 PM, Paul Berry wrote:
---
tests/all.tests| 9 +
tests/spec/glsl-1.50/execution/CMakeLists.txt | 1 +
.../glsl-1.50/execution/geometry/CMakeLists.gl.txt | 13 +
.../glsl-1.50/execution/geometry/CMakeLists.txt| 1 +
On Fri, Aug 23, 2013 at 11:46 AM, Kenneth Graunke kenn...@whitecape.org wrote:
These are the tests from glsl-1.50/compiler/profiles with the version
numbers changed. It seemed worth testing for 3.30 as well.
---
.../compiler/profiles/core-profile-default.vert | 16
On 08/23/2013 12:51 PM, Anuj Phogat wrote:
On Fri, Aug 23, 2013 at 11:46 AM, Kenneth Graunke kenn...@whitecape.org wrote:
These are the tests from glsl-1.50/compiler/profiles with the version
numbers changed. It seemed worth testing for 3.30 as well.
---
---
.../linker/gs-must-specify-input-type.shader_test | 52 +
.../gs-must-specify-max-vertices.shader_test | 53 ++
.../linker/gs-must-specify-output-type.shader_test | 53 ++
3 files changed, 158 insertions(+)
create mode 100644
---
.../glsl-1.50/linker/gs-without-vs.shader_test | 39 ++
1 file changed, 39 insertions(+)
create mode 100644 tests/spec/glsl-1.50/linker/gs-without-vs.shader_test
diff --git a/tests/spec/glsl-1.50/linker/gs-without-vs.shader_test
---
...ax-vertices-multiple-shader-objects.shader_test | 64 ++
...output-type-multiple-shader-objects.shader_test | 64 ++
2 files changed, 128 insertions(+)
create mode 100644
This test exercises alpha test with multiple render targets. This is one
part of FDO #67864.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/all.tests | 1 +
tests/fbo/CMakeLists.gl.txt | 1 +
tests/fbo/fbo-mrt-alphatest.c | 153
On Fri, Aug 23, 2013 at 11:46 AM, Kenneth Graunke kenn...@whitecape.org wrote:
This is copy and pasted from glsl-1.50/compiler/version-macro.frag with
the version changed.
Since this is the first test for GLSL 3.30, this patch also hooks up the
directory so all.tests scans it for parsertests
On 08/23/2013 03:30 PM, Chris Forbes wrote:
This test exercises alpha test with multiple render targets. This is one
part of FDO #67864.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/all.tests | 1 +
tests/fbo/CMakeLists.gl.txt | 1 +
The GLSL spec doesn't guarantee that a linking error won't happen.
---
.../built-in-functions/const-bitCount.shader_test | 40 --
.../const-bitfieldExtract.shader_test | 23 +
.../const-bitfieldInsert.shader_test | 20 ---
On Fri, Aug 23, 2013 at 7:29 AM, Paul Berry stereotype...@gmail.com wrote:
This test doesn't verify that fma() is constant-folded. I'd recommend doing
the array size trick (see my comments on patch 5/8) here as well.
With that changed, the patch is:
Reviewed-by: Paul Berry
This ensures that the bitcasting functions are available in 3.30 without
having to use #extension GL_ARB_shader_bit_encoding: require.
Serious functional testing of those functions is left to Matt's thorough
generated tests for the GL_ARB_shader_bit_encoding extension.
Signed-off-by: Kenneth
Signed-off-by: Timothy Arceri t_arc...@yahoo.com.au
---
tests/all.tests | 5 +
tests/spec/khr_debug/CMakeLists.gl.txt| 14 ++
tests/spec/khr_debug/CMakeLists.txt | 1 +
tests/spec/khr_debug/debug-object-label.c | 258 ++
4 files
Perhaps consider using subtests, so that one problem doesn't prevent
other parts of the test from running; and so the individual cases show
up in the results summary.?
-- Chris
On Sat, Aug 24, 2013 at 3:52 PM, Timothy Arceri t_arc...@yahoo.com.au wrote:
Signed-off-by: Timothy Arceri
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