[Piglit] [PATCH 02/25] glean/tfragprog1: port LIT tests to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 3 -- tests/glean/tfragprog1.cpp | 39 -- .../built-in-functions/lit-0-to-0.shader_test | 18 ++

[Piglit] [PATCH 06/25] glean/tfragprog1: port MIN test to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 1 - tests/glean/tfragprog1.cpp | 13 - .../built-in-functions/min.shader_test | 18 ++ 3 files changed, 18

[Piglit] [PATCH 04/25] glean/tfragprog1: port MAD test to shader_runner

2016-04-29 Thread Dylan Baker
This isn't an exact port, some of the values were changed to be simpler, easier for humans to calculate values, but it shouldn't affect the viability of the test. Signed-off-by: Dylan Baker --- tests/all.py | 1 -

[Piglit] [PATCH 03/25] glean/tfragprog1: port LRP test to shader_runner

2016-04-29 Thread Dylan Baker
It's worth noting that this test wasn't included in all.py, and therefore hasn't been running. Signed-off-by: Dylan Baker --- tests/glean/tfragprog1.cpp | 14 -- .../built-in-functions/lrp.shader_test | 20

[Piglit] [PATCH 13/25] glean/tfragprog1: port SGE test to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 1 - tests/glean/tfragprog1.cpp | 14 -- .../built-in-functions/sge.shader_test | 20 3 files changed, 20

[Piglit] [PATCH 12/25] glean/tfragprog1: port SCS test to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 1 - tests/glean/tfragprog1.cpp| 14 -- .../built-in-functions/scs.shader_test| 19 +++ 3 files changed, 19

[Piglit] [PATCH 08/25] glean/tfragprog1: port MUL tests to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 2 -- tests/glean/tfragprog1.cpp | 28 -- .../built-in-functions/mul.shader_test | 19 +++

[Piglit] [PATCH 10/25] glean/tfragprog1: port RCP tests to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 2 -- tests/glean/tfragprog1.cpp | 23 -- .../built-in-functions/rcp-replicated.shader_test | 19 ++

[Piglit] [PATCH 05/25] glean/tfragprog1: port MAX test to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 1 - tests/glean/tfragprog1.cpp | 14 -- .../built-in-functions/max.shader_test | 18 ++ 3 files changed, 18

[Piglit] [PATCH 11/25] glean/tfragprog1: port RSQ tests to shader_runner

2016-04-29 Thread Dylan Baker
This single test combines the two tests in glean into one, adding a negative number. Signed-off-by: Dylan Baker --- tests/all.py | 2 -- tests/glean/tfragprog1.cpp | 28 --

[Piglit] [PATCH 09/25] glean/tfragprog1: port POW test to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 1 - tests/glean/tfragprog1.cpp| 15 --- .../built-in-functions/pow.shader_test| 19 +++ 3 files changed, 19

[Piglit] [PATCH 07/25] glean/tfragprog1: port MOV tests to shader_runner

2016-04-29 Thread Dylan Baker
Signed-off-by: Dylan Baker --- tests/all.py | 1 - tests/glean/tfragprog1.cpp | 8 .../built-in-functions/mov.shader_test | 16 3 files changed, 16

Re: [Piglit] [PATCH] shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements (v2)

2016-04-29 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Fri, Apr 29, 2016 at 2:20 PM, Andres Gomez wrote: > v2: Just use the same query for GL or GLS 2.0 and 3.0 as noted by > Marek Olšák. > > Signed-off-by: Andres Gomez > --- >

Re: [Piglit] [PATCH] Additional conversion tests for the ARB_gpu_shader_fp64 extension

2016-04-29 Thread Andres Gomez
Hi, this patch is still unreviewed for the generated tests part. We'd welcome some help to get this into piglit with guarantees that the tests added are OK :) Dave, what do you think about the failing tests in the softpipe? If we don't manage to get explicit reviews by the end of next week we

Re: [Piglit] [PATCH] cl: Initialize result variable.

2016-04-29 Thread Serge Martin
On Thursday 28 April 2016 22:02:20 Jan Vesely wrote: > Fixes Unknown status "Unknown result" python exception. > > Signed-off-by: Jan Vesely Reviewed-by Serge Martin > --- > tests/cl/api/set-kernel-arg.c | 2 +- > 1 file changed, 1 insertion(+),

[Piglit] [PATCH] shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements (v2)

2016-04-29 Thread Andres Gomez
v2: Just use the same query for GL or GLS 2.0 and 3.0 as noted by Marek Olšák. Signed-off-by: Andres Gomez --- tests/shaders/shader_runner.c | 13 + 1 file changed, 13 insertions(+) diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c

Re: [Piglit] [PATCH] shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements

2016-04-29 Thread Andres Gomez
On Tue, 2016-04-26 at 11:00 +0200, Marek Olšák wrote: > On Mon, Apr 25, 2016 at 4:03 PM, Andres Gomez > wrote: > > > > Signed-off-by: Andres Gomez > > --- > >  tests/shaders/shader_runner.c | 17 - > >  1 file changed, 16 insertions(+), 1

Re: [Piglit] [PATCH] Add a test that reproduces a problem in GLideN64.

2016-04-29 Thread Eduardo Lima Mitev
Confirmed it crashes without your 2-patch series in Mesa, and passes with it. Test looks good. Reviewed-by: Eduardo Lima Mitev On 04/29/2016 09:23 AM, Kenneth Graunke wrote: > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95164 > --- >

[Piglit] [PATCH] Add a test that reproduces a problem in GLideN64.

2016-04-29 Thread Kenneth Graunke
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95164 --- .../compiler/vector-dereference-in-dereference.frag | 12 1 file changed, 12 insertions(+) create mode 100644 tests/spec/glsl-1.10/compiler/vector-dereference-in-dereference.frag diff --git