[Piglit] [PATCH] ARB_gpu_shader_int64: test that swizzles of constants work

2017-08-16 Thread Ilia Mirkin
Currently mesa produces this: glsl/ir_constant_expression.cpp:735: virtual ir_constant* ir_swizzle::constant_expression_value(void*, hash_table*): Assertion `!"Should not get here."' failed. Signed-off-by: Ilia Mirkin ---

[Piglit] [PATCH v2 2/3] cl: Add private and local versions of vstore tests

2017-08-16 Thread Jan Vesely
v2: mark temporary storage as volatile vstore_half requires workaround using short as local/private type Tests pass on beignet(IVB), and intel CPU Signed-off-by: Jan Vesely --- generated_tests/gen_cl_vstore_tests.py | 81 ++ 1 file

[Piglit] [PATCH v2 3/3] cl: Replace handwritten vload tests with a generator

2017-08-16 Thread Jan Vesely
v2: simplify mark local storage volatile Passes on beignet(IVB), and intel CPU Signed-off-by: Jan Vesely --- clover on carrizo passes as well, apart from vload_half tests, because the function is missing in libclc generated_tests/CMakeLists.txt | 4

Re: [Piglit] [PATCH v3 1/3] README: Update the list of test profiles

2017-08-16 Thread Tobias Klausmann
Reviewed-by: Tobias Klausmann ___ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit

[Piglit] [PATCH 3/3] cl: Replace handwritten vload tests with a generator

2017-08-16 Thread Jan Vesely
Extend to other types Signed-off-by: Jan Vesely --- generated_tests/CMakeLists.txt | 4 + generated_tests/gen_cl_vload_tests.py | 230 + tests/cl.py| 2 +

[Piglit] [PATCH 2/2] cl: Add private and local versions of vstore tests

2017-08-16 Thread Jan Vesely
vstore_half requires workaround using short as local/private type Tests pass on clover(Turks,Carrizo,Iceland), beignet(IVB), and intel CPU Signed-off-by: Jan Vesely --- generated_tests/gen_cl_vstore_tests.py | 81 ++ 1 file changed, 81

Re: [Piglit] [PATCH] gl-3.2/layered-rendering/framebuffertexture: check for MSAA support

2017-08-16 Thread Roland Scheidegger
Thanks for fixing this. Reviewed-by: Roland Scheidegger Am 16.08.2017 um 05:30 schrieb Brian Paul: > Skip testing MSAA textures if GL_MAX_SAMPLES = 0. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102123 > --- >