On 18/08/18 14:32, Timothy Arceri wrote:
Won't this cause shader runner to needlessly parse the .shader_test file?
The file extension is also confusing. Maybe we should name these type of
files .shader_source or something similar rather than .shader_test ???
On 09/08/18 21:36, Alejandro
Won't this cause shader runner to needlessly parse the .shader_test file?
On 09/08/18 21:36, Alejandro Piñeiro wrote:
From: Neil Roberts
v2: use shader_test file with the spirv assembly, instead of include
two SPIRV binaries (Alejandro Piñeiro)
Signed-off-by: Neil Roberts
Hi,
Sorry for the late replay.
I can also take a look at the mesa side but not before next week.
Nevertheless, I still have one more comment inline below:
On Tuesday, 14 August 2018 15:44:09 CEST Emil Velikov wrote:
> From: Emil Velikov
>
> Since the functionality is more or less identical to