Thanks!
I believe I have a fix I'm just running it in CI to confirm it doesn't
cause any other issues.
Reviewed-by: Timothy Arceri
On 01/09/18 03:49, Ian Romanick wrote:
From: Ian Romanick
Signed-off-by: Ian Romanick
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107772
Cc: Timot
Reviewed-by: Marek Olšák
Marek
On Fri, Aug 31, 2018 at 3:21 AM, Ian Romanick wrote:
> From: Ian Romanick
>
> As of commit 781a78914c7, this test fails with:
>
> arb_vertex_array-delete-object-0: src/mesa/main/hash.c:240:
> _mesa_HashRemove_unlocked: Assertion `key' failed.
> Aborted (core dum
From: Ian Romanick
Signed-off-by: Ian Romanick
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107772
Cc: Timothy Arceri
Cc: Eero Tamminen
Cc: Mark Janes
---
.../if-statement-in-macro-in-false-ifdef.vert | 18 ++
1 file changed, 18 insertions(+)
create mode 1
Hi all,
Sorry wrong mailing list.
Just ignore this message.
Regards,
Andrii.
On Fri, Aug 31, 2018 at 5:08 PM wrote:
> From: Andrii Simiklit
>
> It fixes a bit incorrectly implemented ARB_program_interface_query.
> If input aoa element is unused in shader program
> the 'glGetProgramResourceInde
From: Andrii Simiklit
It fixes a bit incorrectly implemented ARB_program_interface_query.
If input aoa element is unused in shader program
the 'glGetProgramResourceIndex' function shouldn't
return a valid resource index for it according to:
ARB_program_interface_query spec:
" For an active va
From: Andrii Simiklit
Added test cases to test arb_program_interface_query-getprogramresourceindex
to check the 'glGetProgramResourceIndex' function more deeper.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92822
Signed-off-by: Andrii Simiklit
---
tests/spec/arb_program_interface_que
From: Ian Romanick
As of commit 781a78914c7, this test fails with:
arb_vertex_array-delete-object-0: src/mesa/main/hash.c:240:
_mesa_HashRemove_unlocked: Assertion `key' failed.
Aborted (core dumped)
Marek already has a patch on the Mesa list for this issue.
Signed-off-by: Ian Romanick
Cc: M