Maybe a command line argument could work?
Thanks,
Abel
From: Ian Romanick
Sent: Monday, July 8, 2019 2:27:16 PM
To: Abel Briggs; piglit@lists.freedesktop.org
Subject: Re: [Piglit] shader_runner: ignoring uniforms in [test] header when
location cannot be found
On 7/8/19 11:57 AM, Abel Briggs wrote:
> Hi,
>
> Recently, I've been working on scripts for a GLSL fuzz testing framework
> that use piglit's shader_runner to render shaders. As part of the test
> generation process, shaders can be generated that declare uniforms
> without using them (which is
Hi,
Recently, I've been working on scripts for a GLSL fuzz testing framework that
use piglit's shader_runner to render shaders. As part of the test generation
process, shaders can be generated that declare uniforms without using them
(which is valid GLSL according to glslangvalidator). One of