shader."
From Section 4.6.1 ("The Invariant Qualifier") GLSL ES 3.00 spec:
"Only variables output from a shader can be candidates for invariance."
v2: moved new tests to tests/spec/glsl-es folders
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107842
Signed-
shader."
From Section 4.6.1 ("The Invariant Qualifier") GLSL ES 3.00 spec:
"Only variables output from a shader can be candidates for invariance."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107842
Signed-off-by: Danylo Piliaiev
---
.../glslpar
s version, Ilia?
Quoting Danylo Piliaiev (2018-11-09 05:27:05)
Hi,
Since the fix for the underlying issue was pushed to Mesa in
eca4a6548d0702a7768edb397bad7b72cfc2
could this test be also pushed?
- Danil
On 7/9/18 11:54 AM, Danylo Piliaiev wrote:
Using fragment shader without second color ou
-by: Danylo Piliaiev
---
.../tcs-output-unmatched.shader_test | 67 +++
1 file changed, 67 insertions(+)
create mode 100644
tests/spec/arb_tessellation_shader/execution/tcs-output-unmatched.shader_test
diff --git
a/tests/spec/arb_tessellation_shader/execution/tcs-output
Test that TCS per-vertex outputs which are used only in
TCS stage are not converted to local variables and indeed
share data within the patch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104297
Signed-off-by: Danylo Piliaiev
---
.../tcs-output-unmatched.shader_test | 65
Hello,
Since the patch which fixes the issue got pushed in
f9fd0cf4790cb2a530e75d1a2206dbb9d8af7cb2
could this test be reviewed/pushed?
Thanks!
On 10/24/18 2:17 PM, Danylo Piliaiev wrote:
Tests that binding texture view to image unit results in a correct
calculation of layers:
- Correct layer
Hi,
Since the fix for the underlying issue was pushed to Mesa in
eca4a6548d0702a7768edb397bad7b72cfc2
could this test be also pushed?
- Danil
On 7/9/18 11:54 AM, Danylo Piliaiev wrote:
Using fragment shader without second color output should not hang gpu
when dual source blending is
Tests that binding texture view to image unit results in a correct
calculation of layers:
- Correct layer should be read
- Image should have correct layers count
Exercises the bug:
https://bugs.freedesktop.org/show_bug.cgi?id=107856
Signed-off-by: Danylo Piliaiev
---
tests/opengl.py
On 10/8/18 7:41 PM, Nanley Chery wrote:
On Mon, Jul 23, 2018 at 03:13:34PM +0300, Danylo Piliaiev wrote:
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
v2: Removed unnecessary code duplication - use upload_image instead
of
Arceri)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107547
Signed-off-by: Danylo Piliaiev
---
...ation-incompatible-type-propagation-1.frag | 17 +++
...ation-incompatible-type-propagation-2.frag | 21 +++
...ation-incompatible-type-propagation-3.frag | 21
On 9/17/18 1:01 PM, Timothy Arceri wrote:
On 17/9/18 7:56 pm, Danylo Piliaiev wrote:
On 9/17/18 12:28 PM, Timothy Arceri wrote:
On 16/8/18 12:23 am, Danylo Piliaiev wrote:
This tests the case when initialising with incompatible type
changed a type of the variable being initialized
On 9/17/18 12:28 PM, Timothy Arceri wrote:
On 16/8/18 12:23 am, Danylo Piliaiev wrote:
This tests the case when initialising with incompatible type
changed a type of the variable being initialized.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107547
Signed-off-by: Danylo Piliaiev
Global variable defined in several shaders of one stage should not cause
"mismatched qualifiers" linking error when invariance is being propagated
on it in one shader.
Signed-off-by: Danylo Piliaiev
---
.../invariant-propagation-globals.shader_test | 29 +++
1 file c
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100316
Signed-off-by: Danylo Piliaiev
---
.../linker/invariant-propagation.shader_test | 25 +++
1 file changed, 25 insertions(+)
create mode 100644
tests/spec/glsl-1.20/linker/invariant-propagation.shader_test
diff
This tests the case when initialising with incompatible type
changed a type of the variable being initialized.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107547
Signed-off-by: Danylo Piliaiev
---
I'm not sure if it's a proper way to test this. The compilation is intended t
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107374
Signed-off-by: Danylo Piliaiev
---
src/framework/test/t_dump.c| 2 +-
src/framework/test/t_result.c | 6 +++---
src/tests/self/concurrent-output.c | 4 ++--
3 files changed, 6 insertions(+), 6 deletions(-)
diff --git a
=107371
Signed-off-by: Danylo Piliaiev
---
src/tests/func/ssbo/interleave.c | 10 +-
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/tests/func/ssbo/interleave.c b/src/tests/func/ssbo/interleave.c
index 6b42e75..282effa 100644
--- a/src/tests/func/ssbo/interleave.c
+++ b
On 20.07.18 23:19, Francisco Jerez wrote:
Danylo Piliaiev writes:
On 20.07.18 17:04, Danylo Piliaiev wrote:
On 20.07.18 02:26, Francisco Jerez wrote:
Danylo Piliaiev writes:
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
v2
. (Francisco Jerez)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
Signed-off-by: Danylo Piliaiev
Reviewed-by: Francisco Jerez
---
.../arb_shader_image_load_store/invalid.c | 19 ++-
1 file changed, 14 insertions(+), 5 deletions(-)
diff --git a/tests/spec
On 20.07.18 17:04, Danylo Piliaiev wrote:
On 20.07.18 02:26, Francisco Jerez wrote:
Danylo Piliaiev writes:
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
v2: Removed unnecessary code duplication - use upload_image instead
of
On 20.07.18 02:26, Francisco Jerez wrote:
Danylo Piliaiev writes:
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
v2: Removed unnecessary code duplication - use upload_image instead
of init_level. (Francisco Jerez)
Bugzilla
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
v2: Removed unnecessary code duplication - use upload_image instead
of init_level. (Francisco Jerez)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
Signed-off-by: Danylo
On 18.07.18 22:08, Francisco Jerez wrote:
Danylo Piliaiev writes:
On 18.07.18 00:01, Francisco Jerez wrote:
Danylo Piliaiev writes:
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi
On 18.07.18 00:01, Francisco Jerez wrote:
Danylo Piliaiev writes:
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
Signed-off-by: Danylo Piliaiev
Test for the regression which happened when GL_TEXTURE_BUFFER was
allowed to have incompatible format.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106465
Signed-off-by: Danylo Piliaiev
---
.../arb_shader_image_load_store/invalid.c | 54 +--
1 file changed, 49
supports_gl_compat_version = 30
- Moved drawing to piglit_display
- Change drawing sequence to: clear red -> draw -> clear green
v3: by Dylan Baker
- Removed run_concurrent=False
Signed-off-by: Danylo Piliaiev
---
tests/opengl.py | 2 +
.../exe
supports_gl_compat_version = 30
- Moved drawing to piglit_display
- Change drawing sequence to: clear red -> draw -> clear green
Signed-off-by: Danylo Piliaiev
---
tests/opengl.py | 2 +
.../execution/CMakeLists.gl.txt | 1 +
.../exe
Thank you for the feedback, I'll send fixed version soon.
On 06.07.18 16:48, Ilia Mirkin wrote:
On Fri, Jul 6, 2018 at 4:51 AM, Danylo Piliaiev
wrote:
Using fragment shader without second color output should not hang gpu
when dual source blending is enabled.
It hanged Intel gen8+ GPUs
Using fragment shader without second color output should not hang gpu
when dual source blending is enabled.
It hanged Intel gen8+ GPUs when discarding fragments and depth test
being enabled.
There is also safeguard against lack of second color output in radeonsi.
Signed-off-by: Danylo Piliaiev
also provide workaround later.
Signed-off-by: Danylo Piliaiev
---
tests/opengl.py| 1 +
tests/spec/arb_provoking_vertex/CMakeLists.gl.txt | 1 +
.../clipped-geometry-flatshading.c | 81 ++
3 files changed, 83 insertions
From: Danylo Piliaiev
Clipper can mess up provoking vertex.
Ref: https://bugs.freedesktop.org/show_bug.cgi?id=103047
Signed-off-by: Danylo Piliaiev
---
tests/opengl.py| 1 +
tests/spec/arb_provoking_vertex/CMakeLists.gl.txt | 1 +
.../clipped-geometry
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