[Piglit] [PATCH] arb_separate_shader_objects: test for explicit varying location overlap by AoA
Test results: Nvidia GeForce 840M - NVIDIA 352.41: pass Mesa 11.2 (dev): fail --- ...t-location-overlap-arrays-of-arrays.shader_test | 55 ++ 1 file changed, 55 insertions(+) create mode 100644
Re: [Piglit] [PATCH] arb_separate_shader_objects: test for explicit varying location overlap by AoA
Reviewed-by: Tapani PälliOn 12/16/2015 07:20 AM, Timothy Arceri wrote: Test results: Nvidia GeForce 840M - NVIDIA 352.41: pass Mesa 11.2 (dev): fail --- ...t-location-overlap-arrays-of-arrays.shader_test | 55 ++ 1 file changed, 55 insertions(+)