Tested-by: Marek Olšák
Acked-by: Marek Olšák
Marek
On Mon, May 21, 2018 at 4:32 AM, Timothy Arceri
wrote:
> This updates the existing vertex shader test and makes it more
> flexable.
> ---
>
Nevermind. It does test those if I add some parameters.
Marek
On Tue, May 22, 2018 at 11:18 PM, Marek Olšák wrote:
> Hi Timothy,
>
> This doesn't test any gl_*Color builtins. ST_DEBUG=tgsi doesn't show a
> shader using COLOR where it's not a FS output.
>
> Marek
>
> On Mon,
Hi Timothy,
This doesn't test any gl_*Color builtins. ST_DEBUG=tgsi doesn't show a
shader using COLOR where it's not a FS output.
Marek
On Mon, May 21, 2018 at 4:32 AM, Timothy Arceri
wrote:
> This updates the existing vertex shader test and makes it more
> flexable.
>
This updates the existing vertex shader test and makes it more
flexable.
---
tests/spec/gl-2.0/vertex-program-two-side.c | 195 +++-
1 file changed, 145 insertions(+), 50 deletions(-)
diff --git a/tests/spec/gl-2.0/vertex-program-two-side.c