Re: [Piglit] [PATCH] sampler_array_indexing: also check that texture coordinates work

2015-06-18 Thread Neil Roberts
Looks good to me. Thanks for doing that. Reviewed-by: Neil Roberts Regards, - Neil Timothy Arceri writes: > Previously the shaders were using a checkerboard texture with > identical colours for each part of the grid. > That meant that it didn't actually matter what texture coordinates > were

[Piglit] [PATCH] sampler_array_indexing: also check that texture coordinates work

2015-06-18 Thread Timothy Arceri
Previously the shaders were using a checkerboard texture with identical colours for each part of the grid. That meant that it didn't actually matter what texture coordinates were used to sample. This patch changes it so that they all have a dark red colour for one of the colours and then it ensures