On Fri, Nov 27, 2015 at 11:03:05AM +0100, Neil Roberts wrote:
> "Pohjolainen, Topi" writes:
>
> >>glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo);
> >>piglit_draw_rect(offset * 16 * 2.0f / piglit_width - 1.0f,
> >
> > This is a question regarding the existing logic. Earlier the test
"Pohjolainen, Topi" writes:
>> glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo);
>> piglit_draw_rect(offset * 16 * 2.0f / piglit_width - 1.0f,
>
> This is a question regarding the existing logic. Earlier the test
> calls "glBindFramebuffer(GL_FRAMEBUFFER, fbo)" and clears the
> fram
On Wed, Nov 25, 2015 at 06:11:50PM +0100, Neil Roberts wrote:
There is a typo in the subject: "mulitsample-fast-clear"
^
> If ???enable-fb-srgb??? is given on the command line to the fast clear
> test it will now enable GL_FRAMEBUFFER_SRGB before clearing the
>
If ‘enable-fb-srgb’ is given on the command line to the fast clear
test it will now enable GL_FRAMEBUFFER_SRGB before clearing the
buffer. This should cause the clear color to be converted from SRGB to
linear before being written to the framebuffer. The expected color is
therefore converted to matc