[Piglit] [PATCH 4/5] glx_ext_create_context_es2_profile: Verify that indirect-rendering is impossible

2012-06-12 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com The spec doesn't forbid indirect rendering with OpenGL ES 2.0. There's no protocol defined, so it seems impossible that this could ever work. NVIDIA's closed-source driver fails this test. An indirect-rendering ES2 context is created. I have not

Re: [Piglit] [PATCH 4/5] glx_ext_create_context_es2_profile: Verify that indirect-rendering is impossible

2012-06-12 Thread Ian Romanick
On 06/12/2012 02:56 PM, James Jones wrote: On 6/12/12 2:47 PM, Ian Romanick wrote: On 06/12/2012 02:35 PM, James Jones wrote: On 6/12/12 2:25 PM, Ian Romanick wrote: From: Ian Romanickian.d.roman...@intel.com The spec doesn't forbid indirect rendering with OpenGL ES 2.0. There's no protocol

Re: [Piglit] [PATCH 4/5] glx_ext_create_context_es2_profile: Verify that indirect-rendering is impossible

2012-06-12 Thread James Jones
On 6/12/12 3:12 PM, Ian Romanick wrote: On 06/12/2012 02:56 PM, James Jones wrote: On 6/12/12 2:47 PM, Ian Romanick wrote: On 06/12/2012 02:35 PM, James Jones wrote: On 6/12/12 2:25 PM, Ian Romanick wrote: From: Ian Romanickian.d.roman...@intel.com The spec doesn't forbid indirect rendering