Re: [Piglit] [PATCH V3 1/4] shader_runner: Add basic SSO support to shader runner

2015-12-05 Thread Kenneth Graunke
On Sunday, December 06, 2015 01:58:31 PM Timothy Arceri wrote: > This sets up the basics for using SSO with shader runner. This will > only support vertex and fragment shaders but is easily extended. > > V2: delete pipeline in cleanup code rather than calling gen again, > output error message

[Piglit] [PATCH V3 1/4] shader_runner: Add basic SSO support to shader runner

2015-12-05 Thread Timothy Arceri
This sets up the basics for using SSO with shader runner. This will only support vertex and fragment shaders but is easily extended. V2: delete pipeline in cleanup code rather than calling gen again, output error message when SSO fails to link V3: add new option to [require] to allow separate