This tests correct rendering of polygons using antialised GL_LINE mode for one
face and GL_FILL for the other one. On some Intel hardware at least this used
to require special handling that has caused regressions in the past.
The test checks that the GL_FILL face of the polygon renders properly.
On Wednesday, June 11, 2014 01:03:20 PM Iago Toral Quiroga wrote:
This tests correct rendering of polygons using antialised GL_LINE mode for
one face and GL_FILL for the other one. On some Intel hardware at least
this used to require special handling that has caused regressions in the
past.