Reviewed-by: Marek Olšák
Marek
On Fri, Sep 30, 2016 at 11:17 PM, Dylan Baker wrote:
> These are changes since version 1, again split out for easier review.
>
> - use glClearDepthf for GL ES instead of glClearDepth, which doesn't
>exist in GLES
>
These are changes since version 1, again split out for easier review.
- use glClearDepthf for GL ES instead of glClearDepth, which doesn't
exist in GLES
- Never attempt to disable GL_PROGRAM_POINT_SIZE in OpenGL ES (which
causes failures, and I can't seem to find any evidence of it's