[Piglit] Ideas for testing ARB_shader_group_vote?

2016-01-13 Thread Matt Turner
I think I've finished the implementation of ARB_shader_group_vote [1] for i965/fs [2], but I haven't come up with any ideas for testing it. Please give me some ideas. :) [1] https://www.opengl.org/registry/specs/ARB/shader_group_vote.txt [2] git://people.freedesktop.org/~mattst88/mesa

Re: [Piglit] Ideas for testing ARB_shader_group_vote?

2016-01-13 Thread Ian Romanick
On 01/13/2016 02:23 PM, Matt Turner wrote: > I think I've finished the implementation of ARB_shader_group_vote [1] \o/ > for i965/fs [2], but I haven't come up with any ideas for testing it. > > Please give me some ideas. :) You could start with a couple simple sanity tests: - Render a