Quoting Mark Janes (2018-04-10 18:54:46)
> Dylan Baker writes:
>
> > Quoting Marek Olšák (2018-04-10 14:22:10)
> >> On Tue, Apr 10, 2018 at 2:15 PM, Dylan Baker wrote:
> >>
> >> Quoting Eric Anholt (2018-04-09 17:10:35)
> >> > Marek Olšák
From: Anthony Pesch
Update cube map tests to ensure cube map textures are cube complete before
querying
them. Querying a cube map which is not cube complete should set
INVALID_OPERATION
as per the OpenGL 4.6 Core spec:
"An INVALID_OPERATION error is generated if the
From: Anthony Pesch
Change zero-sized texture queries to pass a valid depth parameter, otherwise
they should error as per the OpenGL 4.6 Core spec:
"An INVALID_VALUE error is generated if the effective target is TEXTURE_1D,
TEXTURE_1D_ARRAY, TEXTURE_2D or TEXTURE_RECTANGLE,
The current code has bit-rotted quite a bit, in late 2016 the format was
changed from XML based to txt based, but the code was never updated.
---
framework/test/deqp.py | 22 ++
piglit.conf.example| 6 +++---
2 files changed, 9 insertions(+), 19 deletions(-)
diff --git
Dylan Baker writes:
> The current code has bit-rotted quite a bit, in late 2016 the format was
> changed from XML based to txt based, but the code was never updated.
> ---
I think you can remove the elementtree import now.
Other than that,
Reviewed-by: Eric Anholt
Pushed!
On Wed, 2018-04-11 at 09:45 -0700, Anthony Pesch wrote:
> From: Anthony Pesch
>
> Change expected error from INVALID_OPERATION to INVALID_VALUE when querying a
> level which hasn't been explicitly defined. The level is valid, however, the
> level hasn't been
Quoting Dylan Baker (2018-04-11 13:39:26)
> Quoting Eric Anholt (2018-04-11 12:09:34)
> > Dylan Baker writes:
> >
> > > The current code has bit-rotted quite a bit, in late 2016 the format was
> > > changed from XML based to txt based, but the code was never updated.
> > >
On Tue, Apr 10, 2018 at 9:54 PM, Mark Janes wrote:
> Dylan Baker writes:
>
> > Quoting Marek Olšák (2018-04-10 14:22:10)
> >> On Tue, Apr 10, 2018 at 2:15 PM, Dylan Baker
> wrote:
> >>
> >> Quoting Eric Anholt (2018-04-09
Quoting Eric Anholt (2018-04-11 12:09:34)
> Dylan Baker writes:
>
> > The current code has bit-rotted quite a bit, in late 2016 the format was
> > changed from XML based to txt based, but the code was never updated.
> > ---
>
> I think you can remove the elementtree import
Quoting Dylan Baker (2018-04-11 13:39:26)
> Quoting Eric Anholt (2018-04-11 12:09:34)
> > Dylan Baker writes:
> >
> > > The current code has bit-rotted quite a bit, in late 2016 the format was
> > > changed from XML based to txt based, but the code was never updated.
> > >
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