On 11/03/2012 02:37 AM, Dave Airlie wrote:
This test wasn't actually testing array behaviour at all, so
wouldn't catch the case where the layer was getting lost.
This modifies the test so that it samples from the second layer,
and makes the contents of the first layer incorrect to catch
this
On 10/24/2012 06:11 AM, gro...@gmail.com wrote:
From: Adrian Marius Negreanu adrian.m.negre...@intel.com
* replace pkg_check_modules with find_package
* add FindWaffle.cmake
Signed-off-by: Adrian Marius Negreanu adrian.m.negre...@intel.com
---
:100644 100644 2f4c213... 719cda1... M
This looks mostly correct. Two comments below.
On 10/24/2012 06:11 AM, gro...@gmail.com wrote:
From: Adrian Marius Negreanu adrian.m.negre...@intel.com
Signed-off-by: Adrian Marius Negreanu adrian.m.negre...@intel.com
+static void
+enter_event_loop(struct piglit_winsys_framework
On 10/24/2012 06:11 AM, gro...@gmail.com wrote:
From: Adrian Marius Negreanu adrian.m.negre...@intel.com
Signed-off-by: Adrian Marius Negreanu adrian.m.negre...@intel.com
---
:00 100644 000... 9dd8b3c... A
cmake/Modules/Compiler/Android.cmake
:00 100644 000...
Brian and Jose,
Is libpng needed for the Windows build? It is unused on Linux.
On 10/24/2012 06:11 AM, gro...@gmail.com wrote:
From: Adrian Marius Negreanu adrian.m.negre...@intel.com
I haven't found any references to png, except the README file,
so I guess it's ok to remove the REQUIRED
On 10/24/2012 06:11 AM, gro...@gmail.com wrote:
From: Adrian Marius Negreanu adrian.m.negre...@intel.com
Signed-off-by: Adrian Marius Negreanu adrian.m.negre...@intel.com
---
:100644 100644 b48fb5f... 9f1ca49... MCMakeLists.txt
CMakeLists.txt | 30 +++---
1
I don't see any need for libpng either.
-Brian
On 11/05/2012 12:17 PM, Chad Versace wrote:
Brian and Jose,
Is libpng needed for the Windows build? It is unused on Linux.
On 10/24/2012 06:11 AM, gro...@gmail.com wrote:
From: Adrian Marius Negreanuadrian.m.negre...@intel.com
I haven't found
This test shows the problem fixed by my add bounds checking for
uniform array access patch, sent to mesa-dev on Nov. 2.
Check behavior of glGetUniformLocation, glGetUniform and glUniform(Matrix)
when attempting to access non-existent array elements.
---
tests/all.tests
On 10/31/2012 06:38 AM, Tapani Pälli wrote:
Hello,
Here is a new test that tries to demonstrate failure with hiz code when
frambuffer depth and color do not match. This failure happens for example
with MESA_FORMAT_RGB565 color buffer and MESA_FORMAT_X8_Z24 depth buffer.
This test seems to
depth-stencil formats are disallowed in glGenerateMipmap because the
stencil component is not filterable.
Signed-off-by: Anuj Phogat anuj.pho...@gmail.com
---
tests/fbo/fbo-generatemipmap-formats.c | 41 +++
1 files changed, 35 insertions(+), 6 deletions(-)
diff
On 11/05/2012 12:04 PM, Chad Versace wrote:
On 10/31/2012 06:38 AM, Tapani Pälli wrote:
Hello,
Here is a new test that tries to demonstrate failure with hiz code when
frambuffer depth and color do not match. This failure happens for example
with MESA_FORMAT_RGB565 color buffer and
In test egl-create-context-invalid-gl-version, try to create OpenGL ES2
contexts with additional invalid versions: 3.2, 3.9, 4.7.
Fails with mesa-84b437 on Intel Sandybridge.
CC: Matt Turner matts...@gmail.com
---
tests/egl/spec/egl_khr_create_context/invalid-gl-version.c | 3 +++
1 file
Why hasn't this patch been pushed yet?
I guess we could later drop the ALPHA flag and have just RGB and RGBA.
Marek
On Mon, Oct 15, 2012 at 8:41 PM, Chad Versace
chad.vers...@linux.intel.com wrote:
Only request a visual with alpha if the test requests
PIGLIT_GL_VISUAL_ALPHA.
When I wrote
On Mon, Nov 5, 2012 at 2:53 PM, Chad Versace
chad.vers...@linux.intel.com wrote:
In test egl-create-context-invalid-gl-version, try to create OpenGL ES2
contexts with additional invalid versions: 3.2, 3.9, 4.7.
Fails with mesa-84b437 on Intel Sandybridge.
CC: Matt Turner matts...@gmail.com
On 11/05/2012 03:57 PM, Marek Olšák wrote:
Why hasn't this patch been pushed yet?
I simply forgot. It's now pushed.
I guess we could later drop the ALPHA flag and have just RGB and RGBA.
I agree that we should. But I just haven't found enough time and intereset
yet to write a script to do
On 11/05/2012 04:01 PM, Matt Turner wrote:
On Mon, Nov 5, 2012 at 2:53 PM, Chad Versace
chad.vers...@linux.intel.com wrote:
In test egl-create-context-invalid-gl-version, try to create OpenGL ES2
contexts with additional invalid versions: 3.2, 3.9, 4.7.
Fails with mesa-84b437 on Intel
In test egl-create-context-invalid-gl-version, try to create OpenGL ES1
and OpenGL ES2 contexts with additional invalid versions: 3.2, 3.9, 4.7.
Also, quote the bit of the EGL_KHR_create_context spec that states
EGL_BAD_MATCH should be emitted in this case.
Fails with mesa-84b437 on Intel
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