On 03/26/2013 11:13 AM, Marek Olšák wrote:
Hi,
would anyone like to comment on this? Or is it still stuck in the
moderation queue?
I can't find the patch you're referring to. Repost?
-Brian
___
Piglit mailing list
Piglit@lists.freedesktop.org
The patch seems to be too large for a mailing list. It's here:
http://cgit.freedesktop.org/~mareko/piglit/commit/?id=8fa85790a3e5a3caba3a6eba912e7858c893363b
Marek
On Wed, Mar 27, 2013 at 11:39 PM, Brian Paul bri...@vmware.com wrote:
On 03/26/2013 11:13 AM, Marek Olšák wrote:
Hi,
would
If a window is redrawn while minimized we were emitting an invalid
size when doing SwapBuffers. With the VMware SVGA driver it meant we
were emitting invalid dimensions for the SurfaceCopy command.
--
I've been running with this patch for a few days and haven't seen
any regressions. Tested in
Looks OK to me but you might want to wait for other feedback.
Reviewed-by: Brian Paul bri...@vmware.com
On 03/27/2013 05:00 PM, Marek Olšák wrote:
The patch seems to be too large for a mailing list. It's here:
Ian Romanick i...@freedesktop.org writes:
From: Ian Romanick ian.d.roman...@intel.com
There are several variations of
void foo(inout int i, inout float f);
...
foo(i, f[i]);
that Mesa's GLSL compiler gets wrong. NVIDIA's closed-source driver
(version 304.64) fails
The patch seems to be too large for a mailing list. It's here:
http://cgit.freedesktop.org/~mareko/piglit/commit/?id=8fa85790a3e5a3caba3a6eba912e7858c893363b
LGTM as well!
Dave.
___
Piglit mailing list
Piglit@lists.freedesktop.org