Hi;
starting with the shortest .. :)
I have one addition to the test, after linking try out giving NULL for
the name field:
glGetProgramResourceName(prog, GL_UNIFORM, pos, 0, length, NULL);
With this addition;
Reviewed-by: Tapani Pälli tapani.pa...@intel.com
On 03/25/2015 06:01 PM,
On 03/26/2015 10:58 AM, Martin Peres wrote:
On 26/03/15 10:45, Tapani Pälli wrote:
Hi;
starting with the shortest .. :)
I have one addition to the test, after linking try out giving NULL for
the name field:
glGetProgramResourceName(prog, GL_UNIFORM, pos, 0, length, NULL);
This is not
On 03/25/2015 06:01 PM, Martin Peres wrote:
Tests tricky cases of resource naming along with some error cases of
getprogramresourceindex. It also replaces the resource-index test that
was incomplete and did not consistently report the same number of
subtests depending on errors.
On 26/03/15 10:45, Tapani Pälli wrote:
Hi;
starting with the shortest .. :)
I have one addition to the test, after linking try out giving NULL for
the name field:
glGetProgramResourceName(prog, GL_UNIFORM, pos, 0, length, NULL);
This is not really in the spec, hence why I did not add
Also with this test we could have the NULL input test, to trigger bad
things I think it needs to have non-empty shaders though, something like:
glGetProgramInterfaceiv(prog, GL_PROGRAM_OUTPUT, GL_MAX_NAME_LENGTH, NULL);
(some legal query that triggers driver to iterate resources and try to
On 25/03/15 18:01, Martin Peres wrote:
Tests tricky cases of resource naming along with some error cases of
getprogramresourceindex. It also replaces the resource-index test that
was incomplete and did not consistently report the same number of
subtests depending on errors.
Signed-off-by:
On 03/26/2015 12:35 PM, Tapani Pälli wrote:
On 03/25/2015 06:01 PM, Martin Peres wrote:
Tests tricky cases of resource naming along with some error cases of
getprogramresourceindex. It also replaces the resource-index test that
was incomplete and did not consistently report the same number
On 26/03/15 11:01, Tapani Pälli wrote:
Also with this test we could have the NULL input test, to trigger bad
things I think it needs to have non-empty shaders though, something like:
glGetProgramInterfaceiv(prog, GL_PROGRAM_OUTPUT, GL_MAX_NAME_LENGTH,
NULL);
(some legal query that triggers
Can we just make shader_runner do a clear automatically? This has
happened to me a number of times.
On Thu, Mar 26, 2015 at 9:58 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
Otherwise there is a chance you'll get the contents from the last
test which are
for the series:
Reviewed-by: Dylan Baker baker.dyla...@gmail.com
On Thu, Mar 26, 2015 at 03:43:17PM +, Thomas Wood wrote:
Don't exit during the post run hook if the environment check fails and
dry-run mode is enabled.
Signed-off-by: Thomas Wood thomas.w...@intel.com
---
tests/igt.py |
This is a rip off of:
https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/attribs/gl-vertex-attrib-render.html
Which presently fails with gallium drivers. The logic is identical, just
ported to GL and piglit infra.
Signed-off-by: Ilia Mirkin imir...@alum.mit.edu
---
Reviewed-by: Marek Olšák marek.ol...@amd.com
Marek
On Thu, Mar 26, 2015 at 6:10 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
This is a rip off of:
https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/attribs/gl-vertex-attrib-render.html
Which presently fails with
On Wed, Mar 25, 2015 at 01:33:49PM -0400, Jan Vesely wrote:
copied from acos.
tested on clover and intel ocl
Signed-off-by: Jan Vesely jan.ves...@rutgers.edu
For the series:
Reviewed-by: Tom Stellard thomas.stell...@amd.com
---
generated_tests/gen_cl_math_builtins.py | 10 ++
1
On Mon, Mar 23, 2015 at 12:02 PM, Ian Romanick i...@freedesktop.org wrote:
From: Ian Romanick ian.d.roman...@intel.com
Signed-off-by: Ian Romanick ian.d.roman...@intel.com
---
tests/shaders/glsl-const-builtin-notEqual-bool.shader_test | 6 +-
From: Dave Airlie airl...@redhat.com
Otherwise there is a chance you'll get the contents from the last
test which are green, and if this test fails to renderer you'll pass.
Signed-off-by: Dave Airlie airl...@redhat.com
---
generated_tests/gen_builtin_uniform_tests.py | 2 ++
On 25/03/15 18:01, Martin Peres wrote:
This tests primarily glGetProgramInterfaceiv in various (potentially
tricky) program pipelines. All the calls are supposed to succeed as
this test is purely functional.
This test requires a OpenGL 3.2 core context but also has optional
subtests that depend
Don't exit during the post run hook if the environment check fails and
dry-run mode is enabled.
Signed-off-by: Thomas Wood thomas.w...@intel.com
---
tests/igt.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/igt.py b/tests/igt.py
index 8c7963b..8ffac8d 100644
---
Signed-off-by: Thomas Wood thomas.w...@intel.com
---
framework/profile.py | 12
tests/igt.py | 2 +-
tests/xts.py | 2 +-
3 files changed, 10 insertions(+), 6 deletions(-)
diff --git a/framework/profile.py b/framework/profile.py
index 603e872..1384bbd 100644
---
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