FYI, the new test fails on i965 with this:
Failed to compile vertex shader: 0:1(10): error: GLSL 1.40 is not
supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00
ES
Is this expected? I'm guessing it is since we don't support compat.
On Mon, Oct 23, 2017 at 5:31 AM, Marek
Reviewed-by: Matt Turner
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On Fri, Oct 27, 2017 at 11:24 AM, Alejandro Piñeiro
wrote:
> ---
> tests/spec/arb_internalformat_query2/minmax.c | 14 --
> 1 file changed, 12 insertions(+), 2 deletions(-)
>
> diff --git a/tests/spec/arb_internalformat_query2/minmax.c
>
The previous comparison values were calculated by shifting ~0 by the
invocation index. This would end up including bits higher than
gl_SubGroupSizeARB.
---
.../arb_shader_ballot/execution/fs-builtin-variables.shader_test | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git