Re: [Piglit] [PATCH] shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements (v2)
Reviewed-by: Marek OlšákMarek On Fri, Apr 29, 2016 at 2:20 PM, Andres Gomez wrote: > v2: Just use the same query for GL or GLS 2.0 and 3.0 as noted by > Marek Olšák. > > Signed-off-by: Andres Gomez > --- >
[Piglit] [PATCH] shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements (v2)
v2: Just use the same query for GL or GLS 2.0 and 3.0 as noted by Marek Olšák. Signed-off-by: Andres Gomez--- tests/shaders/shader_runner.c | 13 + 1 file changed, 13 insertions(+) diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c