On Sat, Oct 6, 2012 at 7:49 PM, Marek Olšák <mar...@gmail.com> wrote:
> ---
>  tests/texturing/depth-cube-map.c |    3 ---
>  1 file changed, 3 deletions(-)
>
> diff --git a/tests/texturing/depth-cube-map.c 
> b/tests/texturing/depth-cube-map.c
> index ad3408a..47f2477 100644
> --- a/tests/texturing/depth-cube-map.c
> +++ b/tests/texturing/depth-cube-map.c
> @@ -221,8 +221,6 @@ piglit_display(void)
>         glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, elements);
>         glPopMatrix();
>
> -       glFinish();
> -
>         /* Test the pixel color of polygons against the expected output */
>         pass = piglit_probe_pixel_rgb(110, 135, ColorPosX);
>         pass = pass && piglit_probe_pixel_rgb(185, 135, ColorNegX);
> @@ -233,6 +231,5 @@ piglit_display(void)
>
>         pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
>         piglit_present_results();
> -       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
>         return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>  }

For the series, Reviewed-by: Brian Paul <bri...@vmware.com>
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