This wasn't used for anything.
---
 tests/glean/CMakeLists.gl.txt |   1 -
 tests/glean/codedid.cpp       | 146 ------------------------------------------
 tests/glean/codedid.h         |  92 --------------------------
 3 files changed, 239 deletions(-)
 delete mode 100644 tests/glean/codedid.cpp
 delete mode 100644 tests/glean/codedid.h

diff --git a/tests/glean/CMakeLists.gl.txt b/tests/glean/CMakeLists.gl.txt
index 50282ea..eca5740 100644
--- a/tests/glean/CMakeLists.gl.txt
+++ b/tests/glean/CMakeLists.gl.txt
@@ -15,7 +15,6 @@ include_directories(
 )
 
 piglit_add_executable (glean
-       codedid.cpp
        dsconfig.cpp
        dsfilt.cpp
        dsurf.cpp
diff --git a/tests/glean/codedid.cpp b/tests/glean/codedid.cpp
deleted file mode 100644
index 7921e82..0000000
--- a/tests/glean/codedid.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-// BEGIN_COPYRIGHT -*- glean -*-
-// 
-// Copyright (C) 2000  Allen Akin   All Rights Reserved.
-// 
-// Permission is hereby granted, free of charge, to any person
-// obtaining a copy of this software and associated documentation
-// files (the "Software"), to deal in the Software without
-// restriction, including without limitation the rights to use,
-// copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the
-// Software is furnished to do so, subject to the following
-// conditions:
-// 
-// The above copyright notice and this permission notice shall be
-// included in all copies or substantial portions of the
-// Software.
-// 
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
-// KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
-// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-// PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL ALLEN AKIN BE
-// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
-// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-// 
-// END_COPYRIGHT
-
-
-
-// codedid.h:  tool to map integer IDs into colors, and vice-versa
-
-#include <algorithm>
-#include <vector>
-#include "codedid.h"
-#include "image.h"
-
-using namespace std;
-
-namespace GLEAN {
-
-///////////////////////////////////////////////////////////////////////////////
-// RGBCodedID: Create an object that maps integer identification numbers
-//     to RGB triples, and vice-versa
-///////////////////////////////////////////////////////////////////////////////
-RGBCodedID::RGBCodedID(int r, int g, int b) {
-       rBits = min(8, r);      // 8 because we use GLubyte color values
-       gBits = min(8, g);
-       bBits = min(8, b);
-       nsRBits = 8 - rBits;
-       nsGBits = 8 - gBits;
-       nsBBits = 8 - bBits;
-       rMask = (1 << rBits) - 1;
-       gMask = (1 << gBits) - 1;
-       bMask = (1 << bBits) - 1;
-} // RGBCodedID::RGBCodedID
-
-RGBCodedID::~RGBCodedID() {
-} // RGBCodedID::~RGBCodedID
-
-///////////////////////////////////////////////////////////////////////////////
-// maxID: Return the maximum allowable integer ID number
-///////////////////////////////////////////////////////////////////////////////
-int
-RGBCodedID::maxID() const {
-       return (1 << (rBits + gBits + bBits)) - 1;
-} // RGBCodedID::maxID
-
-///////////////////////////////////////////////////////////////////////////////
-// toRGB: Convert integer ID number to RGB triple
-///////////////////////////////////////////////////////////////////////////////
-void
-RGBCodedID::toRGB(int id, GLubyte& r, GLubyte& g, GLubyte& b) const {
-       b = (id & bMask) << nsBBits;
-       id >>= bBits;
-       g = (id & gMask) << nsGBits;
-       id >>= gBits;
-       r = (id & rMask) << nsRBits;
-} // RGBCodedID::toRGB
-
-///////////////////////////////////////////////////////////////////////////////
-// toID: Convert RGB triple to integer ID number
-///////////////////////////////////////////////////////////////////////////////
-int
-RGBCodedID::toID(GLubyte r, GLubyte g, GLubyte b) const {
-       int id = 0;
-       id |= (r >> nsRBits) & rMask;
-       id <<= gBits;
-       id |= (g >> nsGBits) & gMask;
-       id <<= bBits;
-       id |= (b >> nsBBits) & bMask;
-       return id;
-} // RGBCodedID::toID
-
-///////////////////////////////////////////////////////////////////////////////
-// histogram: Compute histogram of coded IDs in an UNSIGNED_BYTE RGB image
-///////////////////////////////////////////////////////////////////////////////
-void
-RGBCodedID::histogram(Image& img, vector<int>& hist) const {
-       if (img.format() != GL_RGB || img.type() != GL_UNSIGNED_BYTE) {
-               hist.resize(0);
-               return;
-       }
-
-       int max = maxID();
-       hist.resize(max + 1);
-       for (vector<int>::iterator p = hist.begin(); p != hist.end(); ++p)
-               *p = 0;
-
-       GLubyte* row = reinterpret_cast<GLubyte*>(img.pixels());
-       for (GLsizei r = 0; r < img.height(); ++r) {
-               GLubyte* pix = row;
-               for (GLsizei c = 0; c < img.width(); ++c) {
-                       int id = toID(pix[0], pix[1], pix[2]);
-                       if (id <= max)
-                               ++hist[id];
-                       pix += 3;
-               }
-               row += img.rowSizeInBytes();
-       }
-} // RGBCodedID::histogram
-
-///////////////////////////////////////////////////////////////////////////////
-// allPresent: See if all of a range of IDs are present in a given RGB image
-///////////////////////////////////////////////////////////////////////////////
-bool
-RGBCodedID::allPresent(Image& img, int first, int last) const {
-       vector<int> hist;
-       histogram(img, hist);
-       if (hist.size() == 0)
-               return false;
-       if (first >= static_cast<int>(hist.size()))
-               return false;
-       if (last >= static_cast<int>(hist.size()))
-               return false;
-       if (first > last)
-               return false;
-
-       for (vector<int>::const_iterator p = hist.begin() + first;
-           p != hist.begin() + last + 1; ++p)
-               if (*p == 0)
-                       return false;
-       return true;
-} // RGBCodedID::allPresent
-
-} // namespace GLEAN
diff --git a/tests/glean/codedid.h b/tests/glean/codedid.h
deleted file mode 100644
index b7bbc06..0000000
--- a/tests/glean/codedid.h
+++ /dev/null
@@ -1,92 +0,0 @@
-// BEGIN_COPYRIGHT -*- glean -*-
-// 
-// Copyright (C) 2000  Allen Akin   All Rights Reserved.
-// 
-// Permission is hereby granted, free of charge, to any person
-// obtaining a copy of this software and associated documentation
-// files (the "Software"), to deal in the Software without
-// restriction, including without limitation the rights to use,
-// copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the
-// Software is furnished to do so, subject to the following
-// conditions:
-// 
-// The above copyright notice and this permission notice shall be
-// included in all copies or substantial portions of the
-// Software.
-// 
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
-// KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
-// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-// PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL ALLEN AKIN BE
-// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
-// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-// 
-// END_COPYRIGHT
-
-
-
-// codedid.h:  tool to map integer IDs into colors, and vice-versa
-
-// A note on principles of operation:  The OpenGL spec normally allows
-// a reasonable amount of slop when converting user-specified colors
-// to a hardware-dependent representation in the framebuffer.  One
-// exception to this lenience is when lighting is disabled and the
-// color is specified as an unsigned byte, short, or int.  In this
-// case the conversion from user-supplied color to hardware-determined
-// color must be exact, up to the number of bits in the framebuffer or
-// in the value supplied by the user (whichever is smaller).  This is
-// intended to allow object identification numbers to be encoded as
-// colors, so that applications can implement object selection by
-// drawing objects and reading back the image to determine the object
-// ID of the closest visible object.  glean uses this property in a
-// number of cases, for example, where it needs to draw a large number
-// of primitives and verify that all of them were actually drawn.  See
-// the OpenGL spec, version 1.2.1, section 2.13.9 (page 55) for the
-// description of this convertibility requirement.
-
-#ifndef __codedid_h__
-#define __codedid_h__
-
-using namespace std;
-
-#include <vector>
-#include "glwrap.h"
-
-namespace GLEAN {
-
-class Image;                           // forward reference
-
-class RGBCodedID {
-       int rBits, gBits, bBits;        // number of signif. bits in channels
-       int nsRBits, nsGBits, nsBBits;  // non-significant bits in each
-       int rMask, gMask, bMask;        // masks for significant bits in each
-    public:
-       RGBCodedID(int r, int g, int b);
-       ~RGBCodedID();
-
-       // Return the maximum ID number that the caller can use:
-       int maxID() const;
-
-       // Map an ID number to an RGB triple:
-       void toRGB(int id, GLubyte& r, GLubyte& g, GLubyte& b) const;
-
-       // Map an RGB triple to the equivalent ID number:
-       int toID(GLubyte r, GLubyte g, GLubyte b) const;
-
-       // Histogram an UNSIGNED_BYTE RGB image:
-       void histogram(Image& img, vector<int>& hist) const;
-
-       // Are all of a range of IDs present in an RGB image?
-       bool allPresent(Image& img, int first, int last) const;
-
-}; // RGBCodedID
-
-// XXX Might want an IndexCodedID class for use with color index drawing
-// surfaces, even though such a class would be trivial.
-
-} // namespace GLEAN
-
-#endif // __codedid_h__
-- 
1.8.0.3

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