Re: [Piglit] [PATCH 2/2] msaa: Test that msaa blits are clipped and scissored correctly.

2012-06-22 Thread Chad Versace
On 06/12/2012 03:14 PM, Paul Berry wrote: There are three reasons why the set of rectangles passed to glBlitFramebuffer() might need to be clipped before performing the blit: 1. If the destination rectangle falls (partly or completely) outside the bounds of the draw framebuffer. 2. If

[Piglit] [PATCH 2/2] msaa: Test that msaa blits are clipped and scissored correctly.

2012-06-12 Thread Paul Berry
There are three reasons why the set of rectangles passed to glBlitFramebuffer() might need to be clipped before performing the blit: 1. If the destination rectangle falls (partly or completely) outside the bounds of the draw framebuffer. 2. If the destination rectangle falls (partly or