If there's no other changes required I don't need to see a v2 just to fix
all.py, I'm not really qualified to review the patch otherwise though.
Dylan
Quoting Boris Brezillon (2018-02-08 05:39:04)
> Hi Dylan,
>
> On Wed, 07 Feb 2018 10:38:28 -0800
> Dylan Baker wrote:
>
>
Reviewed-by: Brian Paul
On Thu, Feb 8, 2018 at 5:59 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> The GL limit is MaxTextureCombinedUnits, but the real usable limit is
> MaxTextureCoordUnits. This is probably a spec bug.
>
> Mesa
From: Marek Olšák
The GL limit is MaxTextureCombinedUnits, but the real usable limit is
MaxTextureCoordUnits. This is probably a spec bug.
Mesa will ignore glTexEnv calls where unit >= MaxTextureCoordUnits.
---
tests/general/texunits.c | 4 ++--
1 file changed, 2
From: Marek Olšák
Mesa will not use doubles for this state.
---
tests/spec/arb_viewport_array/viewport_indices.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/tests/spec/arb_viewport_array/viewport_indices.c
Hi Dylan,
On Wed, 07 Feb 2018 10:38:28 -0800
Dylan Baker wrote:
> You'll need to add this to all.py.
Will fix that in the next version.
Thanks,
Boris
--
Boris Brezillon, Bootlin (formerly Free Electrons)
Embedded Linux and Kernel engineering
http://bootlin.com