Re: [Piglit] [PATCH] texturing: Add test unpack-teximage2d

2012-10-12 Thread Brian Paul
On 10/11/2012 09:13 PM, Chad Versace wrote: Add four tests for testing the unpacking state with glTexImage2D. unpack-teximage2d pbo=0 format=GL_RGBA unpack-teximage2d pbo=1 format=GL_RGBA unpack-teximage2d pbo=0 format=GL_BGRA unpack-teximage2d pbo=1 format=GL_BGRA The tests

Re: [Piglit] [PATCH] texturing: Add test unpack-teximage2d

2012-10-12 Thread Chad Versace
On 10/12/2012 07:25 AM, Brian Paul wrote: On 10/11/2012 09:13 PM, Chad Versace wrote: Add four tests for testing the unpacking state with glTexImage2D. unpack-teximage2d pbo=0 format=GL_RGBA unpack-teximage2d pbo=1 format=GL_RGBA unpack-teximage2d pbo=0 format=GL_BGRA