Re: [Pingus-Devel] Explicit walk action to reset blockers?

2011-10-13 Thread Carsten Milkau
Am 13.10.2011 00:26, schrieb Javier Fernández-Sanguino Peña: > On Wed, Oct 12, 2011 at 08:27:53PM +0200, Gabriel Rota wrote: >> 2011/10/12 Ingo Ruhnke : >>> Another alternative would be to unlock a blocker by clicking on it >>> again with another blocker action, that would allow reactivating them >

Re: [Pingus-Devel] Explicit walk action to reset blockers?

2011-10-12 Thread Javier Fernández-Sanguino Peña
On Wed, Oct 12, 2011 at 08:27:53PM +0200, Gabriel Rota wrote: > 2011/10/12 Ingo Ruhnke : > > Another alternative would be to unlock a blocker by clicking on it > > again with another blocker action, that would allow reactivating them > > without having side effects for diggers, miners and other act

Re: [Pingus-Devel] Explicit walk action to reset blockers?

2011-10-12 Thread Gabriel Rota
2011/10/12 Ingo Ruhnke : > Another alternative would be to unlock a blocker by clicking on it > again with another blocker action, that would allow reactivating them > without having side effects for diggers, miners and other actions. I like more this one.

[Pingus-Devel] Explicit walk action to reset blockers?

2011-10-12 Thread Ingo Ruhnke
Pingus already allows resetting blocker penguins with any other actions, such as bridgers or jumpers to reactivate them. What about a walker action that resets them explicitly without wasting a regular action? That action might also be used to cancel other actions such as diggers and miners. Anoth