This is an automated email from the git hooks/post-receive script. smcv pushed a commit to branch quake in repository game-data-packager.
commit eb0c6e8fa95b8a0249c11773b0b20e710603bb3e Author: Simon McVittie <s...@debian.org> Date: Thu Oct 14 23:28:46 2010 +0100 Merge the launcher scripts with my example one from ioquake3 --- Makefile | 18 ++++++++++++++ debian/quake3-server.install | 2 +- debian/quake3.install | 2 +- debian/scripts/quake3 | 47 ------------------------------------- debian/scripts/quake3-server | 47 ------------------------------------- quake3.in | 56 ++++++++++++++++++++++++++++++++++++++++++++ 6 files changed, 76 insertions(+), 96 deletions(-) diff --git a/Makefile b/Makefile index 00b4848..f57d691 100644 --- a/Makefile +++ b/Makefile @@ -1,10 +1,28 @@ ALL = \ + build/quake3 \ + build/quake3-server \ build/quake3.png \ build/quake3.xpm \ build/quake332.xpm all: $(ALL) +build/quake3: quake3.in Makefile + sed \ + -e 's!@IOQ3BINARY@!ioquake3!' \ + -e 's!@IOQ3SELF@!quake3!' \ + -e 's!@IOQ3ROLE@!client!' \ + < $< > $@ + chmod +x $@ + +build/quake3-server: quake3.in Makefile + sed \ + -e 's!@IOQ3BINARY@!ioq3ded!' \ + -e 's!@IOQ3SELF@!quake3!' \ + -e 's!@IOQ3ROLE@!server!' \ + < $< > $@ + chmod +x $@ + build/quake3.png: quake3-tango.xcf install -d build xcf2png -o $@ $< diff --git a/debian/quake3-server.install b/debian/quake3-server.install index 1b5c500..9b4b15e 100644 --- a/debian/quake3-server.install +++ b/debian/quake3-server.install @@ -1 +1 @@ -debian/scripts/quake3-server usr/games +build/quake3-server usr/games diff --git a/debian/quake3.install b/debian/quake3.install index f23759f..cb18ad3 100644 --- a/debian/quake3.install +++ b/debian/quake3.install @@ -2,4 +2,4 @@ debian/quake3.desktop usr/share/applications build/quake3.png usr/share/pixmaps build/quake3.xpm usr/share/pixmaps build/quake332.xpm usr/share/pixmaps -debian/scripts/quake3 usr/games +build/quake3 usr/games diff --git a/debian/scripts/quake3 b/debian/scripts/quake3 deleted file mode 100644 index 0991a3b..0000000 --- a/debian/scripts/quake3 +++ /dev/null @@ -1,47 +0,0 @@ -#!/bin/sh -# Adapted from Tremulous and Nexuiz launch scripts -BINARY=/usr/lib/ioquake3/ioquake3 -BASE_PATH=/usr/share/games/quake3 -CVARS="+set fs_basepath ${BASE_PATH}" -QUIET=0 -EXCUSE="\ -Quake III client wrapper\n\ -This script is Debian specific, it is *NOT* part of the source distribution!\n\ -Usage: quake3 [OPTION]...\n\ -\n\ - -h, --help\t\tDisplay this help\n\ - -q, --quiet\t\tDisable console output\n\ - +<internal command>\tPass commands to the engine\n" - -# ioQuake3 binaries don't understand "regular" command line parameters. -# Let's catch them here, to avoid accidentally launching the binary. - -while [ "$1" != "" ]; do { - if [ ${1:0:1} = "+" ]; then - break; - fi - case "$1" in - -h|--help) - echo ${EXCUSE} - exit 0 - ;; - -q|--quiet) - QUIET=1 - ;; - esac - shift -}; done - -# baseq3 creates botlib.log in cwd rather than ~/.q3a/baseq3 -# this is a dirty hack to work around this issue -[ -d $HOME/.q3a/baseq3 ] || mkdir -p $HOME/.q3a/baseq3; cd $HOME/.q3a/baseq3 - -# Ready to rumble! - -if [ ${QUIET} -eq 1 ]; then - exec ${BINARY} ${CVARS} +set ttycon 0 $* >/dev/null 2>&1 -else - exec ${BINARY} ${CVARS} $* -fi - -exit $? diff --git a/debian/scripts/quake3-server b/debian/scripts/quake3-server deleted file mode 100644 index 4eb1405..0000000 --- a/debian/scripts/quake3-server +++ /dev/null @@ -1,47 +0,0 @@ -#!/bin/sh -# Adapted from Tremulous and Nexuiz launch scripts -BINARY=/usr/lib/ioquake3/ioq3ded -BASE_PATH=/usr/share/games/quake3 -CVARS="+set fs_basepath ${BASE_PATH}" -QUIET=0 -EXCUSE="\ -Quake III server wrapper\n\ -This script is Debian specific, it is *NOT* part of the source distribution!\n\ -Usage: quake3-server [OPTION]...\n\ -\n\ - -h, --help\t\tDisplay this help\n\ - -q, --quiet\t\tDisable console output\n\ - +<internal command>\tPass commands to the engine\n" - -# ioQuake3 binaries don't understand "regular" command line parameters. -# Let's catch them here, to avoid accidentally launching the binary. - -while [ "$1" != "" ]; do { - if [ ${1:0:1} = "+" ]; then - break; - fi - case "$1" in - -h|--help) - echo ${EXCUSE} - exit 0 - ;; - -q|--quiet) - QUIET=1 - ;; - esac - shift -}; done - -# baseq3 creates botlib.log in cwd rather than ~/.q3a/baseq3 -# this is a dirty hack to work around this issue -[ -d $HOME/.q3a/baseq3 ] || mkdir -p $HOME/.q3a/baseq3; cd $HOME/.q3a/baseq3 - -# Ready to rumble! - -if [ ${QUIET} -eq 1 ]; then - exec ${BINARY} ${CVARS} +set ttycon 0 $* >/dev/null 2>&1 -else - exec ${BINARY} ${CVARS} $* -fi - -exit $? diff --git a/quake3.in b/quake3.in new file mode 100644 index 0000000..ceee2c2 --- /dev/null +++ b/quake3.in @@ -0,0 +1,56 @@ +#!/bin/sh + +# quake3 or quake3-server or whatever +IOQ3SELF=@IOQ3SELF@ +# "server" or "client" +IOQ3ROLE=@IOQ3ROLE@ +# ioquake3 or ioq3ded +IOQ3BINARY=@IOQ3BINARY@ +# q3a or openarena +IOQ3DOTDIR=q3a + +ENGINE="/usr/lib/ioquake3/${IOQ3BINARY}" + +DEBUGGER="$QUAKE3_DEBUGGER" + +if test -n "$QUAKE3_BACKTRACE"; then + DEBUGGER="gdb -return-child-result -batch -ex run -ex 'thread apply all bt full' -ex kill -ex quit --args" +fi + +# the defaults mostly apply +CVARS="+set com_standalone 0" +CVARS="$CVARS +set fs_basepath /usr/share/games/quake3" + +QUIET=0 + +EXCUSE="\ +Quake III Arena ${IOQ3ROLE} wrapper for Debian\n\ +\n\ +Usage: ${IOQ3SELF} [OPTION]...\n\ +\n\ + -h, --help\t\tDisplay this help\n\ + -q, --quiet\t\tDisable console output\n\ + +<internal command>\tPass commands to the engine\n" + +while [ "$1" != "" ]; do + case "$1" in + -h|--help) + echo ${EXCUSE} + exit 0 + ;; + -q|--quiet) + CVARS="$CVARS +set ttycon 0" + QUIET=1 + ;; + *) + break + ;; + esac + shift +done + +if test "z$QUIET" = z1; then + exec >/dev/null 2>&1; +fi + +exec ${ENGINE} ${CVARS} "$@" -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git _______________________________________________ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits