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smcv pushed a commit to branch quake
in repository game-data-packager.

commit 1c9a8ca145868d96a90ea685ad8fdae52b415726
Author: Jack Coulter <jsci...@gmail.com>
Date:   Sun Jun 29 07:09:27 2008 +0000

    Stopped it searching non-existant so and qvm
---
 debian/scripts/quake3 | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/debian/scripts/quake3 b/debian/scripts/quake3
index 5bfdb0f..0b99bd8 100644
--- a/debian/scripts/quake3
+++ b/debian/scripts/quake3
@@ -44,9 +44,9 @@ fi
 # Ready to rumble!
 
 if [ ${QUIET} -eq 1 ]; then
-       exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} +set 
ttycon 0 $* >/dev/null 2>&1
-else
-       exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} $*
+       exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} +set 
ttycon 0 +set vm_ui 2 $* >/dev/null 2>&1
+else # We don't include ioquake3 qvm and so, so we have to set vm_ui 2
+       exec ${BINARY} +set fs_basepath ${BASE_PATH} +set fs_game ${GAME} +set 
vm_ui 2 $*
 fi
 
 exit $?

-- 
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