[iortcw] 173/497: All: Rend2: Fix a GLSL compile error on old hardware with r_shadowFilter 0
This is an automated email from the git hooks/post-receive script. smcv pushed a commit to annotated tag 1.42d in repository iortcw. commit dd7ea13b56e8565523a71cee6633fdfe37c743eb Author: m4n4t4...@gmail.comDate: Sat Aug 2 09:40:19 2014 + All: Rend2: Fix a GLSL compile error on old hardware with r_shadowFilter 0 --- MP/code/rend2/glsl/shadowmask_fp.glsl | 2 +- SP/code/rend2/glsl/shadowmask_fp.glsl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/MP/code/rend2/glsl/shadowmask_fp.glsl b/MP/code/rend2/glsl/shadowmask_fp.glsl index 8a5597a..053907c 100644 --- a/MP/code/rend2/glsl/shadowmask_fp.glsl +++ b/MP/code/rend2/glsl/shadowmask_fp.glsl @@ -82,7 +82,7 @@ float PCF(const sampler2DShadow shadowmap, const vec2 st, const float dist) mult *= 0.3; #endif #else - mult = shadow2D(shadowmap, vec3(st, dist)); + mult = shadow2D(shadowmap, vec3(st, dist)).r; #endif return mult; diff --git a/SP/code/rend2/glsl/shadowmask_fp.glsl b/SP/code/rend2/glsl/shadowmask_fp.glsl index 8a5597a..053907c 100644 --- a/SP/code/rend2/glsl/shadowmask_fp.glsl +++ b/SP/code/rend2/glsl/shadowmask_fp.glsl @@ -82,7 +82,7 @@ float PCF(const sampler2DShadow shadowmap, const vec2 st, const float dist) mult *= 0.3; #endif #else - mult = shadow2D(shadowmap, vec3(st, dist)); + mult = shadow2D(shadowmap, vec3(st, dist)).r; #endif return mult; -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git ___ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits
[iortcw] 173/497: All: Rend2: Fix a GLSL compile error on old hardware with r_shadowFilter 0
This is an automated email from the git hooks/post-receive script. smcv pushed a commit to annotated tag 1.42d in repository iortcw. commit dd7ea13b56e8565523a71cee6633fdfe37c743eb Author: m4n4t4...@gmail.comDate: Sat Aug 2 09:40:19 2014 + All: Rend2: Fix a GLSL compile error on old hardware with r_shadowFilter 0 --- MP/code/rend2/glsl/shadowmask_fp.glsl | 2 +- SP/code/rend2/glsl/shadowmask_fp.glsl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/MP/code/rend2/glsl/shadowmask_fp.glsl b/MP/code/rend2/glsl/shadowmask_fp.glsl index 8a5597a..053907c 100644 --- a/MP/code/rend2/glsl/shadowmask_fp.glsl +++ b/MP/code/rend2/glsl/shadowmask_fp.glsl @@ -82,7 +82,7 @@ float PCF(const sampler2DShadow shadowmap, const vec2 st, const float dist) mult *= 0.3; #endif #else - mult = shadow2D(shadowmap, vec3(st, dist)); + mult = shadow2D(shadowmap, vec3(st, dist)).r; #endif return mult; diff --git a/SP/code/rend2/glsl/shadowmask_fp.glsl b/SP/code/rend2/glsl/shadowmask_fp.glsl index 8a5597a..053907c 100644 --- a/SP/code/rend2/glsl/shadowmask_fp.glsl +++ b/SP/code/rend2/glsl/shadowmask_fp.glsl @@ -82,7 +82,7 @@ float PCF(const sampler2DShadow shadowmap, const vec2 st, const float dist) mult *= 0.3; #endif #else - mult = shadow2D(shadowmap, vec3(st, dist)); + mult = shadow2D(shadowmap, vec3(st, dist)).r; #endif return mult; -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git ___ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits