[iortcw] 254/497: All: Rend2: Ensure tess VAO is bound before using it

2017-09-08 Thread Simon McVittie
This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit c21d5d2af22381b5c096f4256c6b150fbfde4b47
Author: m4n4t4...@gmail.com 

Date:   Sat Nov 22 00:56:28 2014 +

All: Rend2: Ensure tess VAO is bound before using it
---
 MP/code/rend2/tr_surface.c | 12 
 SP/code/rend2/tr_surface.c | 12 
 2 files changed, 24 insertions(+)

diff --git a/MP/code/rend2/tr_surface.c b/MP/code/rend2/tr_surface.c
index 19c036b..df76ec9 100644
--- a/MP/code/rend2/tr_surface.c
+++ b/MP/code/rend2/tr_surface.c
@@ -97,6 +97,8 @@ void RB_AddQuadStampExt( vec3_t origin, vec3_t left, vec3_t 
up, float color[4],
uint32_tpNormal;
int ndx;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
ndx = tess.numVertexes;
@@ -655,6 +657,8 @@ static void DoRailCore( const vec3_t start, const vec3_t 
end, const vec3_t up, f
int vbase;
float t = len / 256.0f;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
vbase = tess.numVertexes;
@@ -736,6 +740,8 @@ static void DoRailDiscs( int numSegs, const vec3_t start, 
const vec3_t dir, cons
}
}
 
+   RB_CheckVao(tess.vao);
+
for ( i = 0; i < numSegs; i++ )
{
int j;
@@ -1251,6 +1257,8 @@ static void RB_SurfaceMesh(mdvSurface_t *surface) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numIndexes );
 
LerpMeshVertexes( surface, backlerp );
@@ -1470,6 +1478,8 @@ void RB_SurfaceCMesh( mdcSurface_t *surface ) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 );
 
LerpCMeshVertexes( surface, backlerp );
@@ -1579,6 +1589,8 @@ static void RB_SurfaceGrid( srfBspSurface_t *srf ) {
return;
}
 
+   RB_CheckVao(tess.vao);
+
dlightBits = srf->dlightBits;
tess.dlightBits |= dlightBits;
 
diff --git a/SP/code/rend2/tr_surface.c b/SP/code/rend2/tr_surface.c
index 085a555..cbd2040 100644
--- a/SP/code/rend2/tr_surface.c
+++ b/SP/code/rend2/tr_surface.c
@@ -97,6 +97,8 @@ void RB_AddQuadStampExt( vec3_t origin, vec3_t left, vec3_t 
up, float color[4],
uint32_tpNormal;
int ndx;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
ndx = tess.numVertexes;
@@ -653,6 +655,8 @@ static void DoRailCore( const vec3_t start, const vec3_t 
end, const vec3_t up, f
int vbase;
float t = len / 256.0f;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
vbase = tess.numVertexes;
@@ -734,6 +738,8 @@ static void DoRailDiscs( int numSegs, const vec3_t start, 
const vec3_t dir, cons
}
}
 
+   RB_CheckVao(tess.vao);
+
for ( i = 0; i < numSegs; i++ )
{
int j;
@@ -1249,6 +1255,8 @@ static void RB_SurfaceMesh(mdvSurface_t *surface) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numIndexes );
 
LerpMeshVertexes( surface, backlerp );
@@ -1468,6 +1476,8 @@ void RB_SurfaceCMesh( mdcSurface_t *surface ) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 );
 
LerpCMeshVertexes( surface, backlerp );
@@ -1576,6 +1586,8 @@ static void RB_SurfaceGrid( srfBspSurface_t *srf ) {
return;
}
 
+   RB_CheckVao(tess.vao);
+
dlightBits = srf->dlightBits;
tess.dlightBits |= dlightBits;
 

-- 
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/srv/git.debian.org/git/pkg-games/iortcw.git

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[iortcw] 254/497: All: Rend2: Ensure tess VAO is bound before using it

2016-09-21 Thread Simon McVittie
This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit c21d5d2af22381b5c096f4256c6b150fbfde4b47
Author: m4n4t4...@gmail.com 

Date:   Sat Nov 22 00:56:28 2014 +

All: Rend2: Ensure tess VAO is bound before using it
---
 MP/code/rend2/tr_surface.c | 12 
 SP/code/rend2/tr_surface.c | 12 
 2 files changed, 24 insertions(+)

diff --git a/MP/code/rend2/tr_surface.c b/MP/code/rend2/tr_surface.c
index 19c036b..df76ec9 100644
--- a/MP/code/rend2/tr_surface.c
+++ b/MP/code/rend2/tr_surface.c
@@ -97,6 +97,8 @@ void RB_AddQuadStampExt( vec3_t origin, vec3_t left, vec3_t 
up, float color[4],
uint32_tpNormal;
int ndx;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
ndx = tess.numVertexes;
@@ -655,6 +657,8 @@ static void DoRailCore( const vec3_t start, const vec3_t 
end, const vec3_t up, f
int vbase;
float t = len / 256.0f;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
vbase = tess.numVertexes;
@@ -736,6 +740,8 @@ static void DoRailDiscs( int numSegs, const vec3_t start, 
const vec3_t dir, cons
}
}
 
+   RB_CheckVao(tess.vao);
+
for ( i = 0; i < numSegs; i++ )
{
int j;
@@ -1251,6 +1257,8 @@ static void RB_SurfaceMesh(mdvSurface_t *surface) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numIndexes );
 
LerpMeshVertexes( surface, backlerp );
@@ -1470,6 +1478,8 @@ void RB_SurfaceCMesh( mdcSurface_t *surface ) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 );
 
LerpCMeshVertexes( surface, backlerp );
@@ -1579,6 +1589,8 @@ static void RB_SurfaceGrid( srfBspSurface_t *srf ) {
return;
}
 
+   RB_CheckVao(tess.vao);
+
dlightBits = srf->dlightBits;
tess.dlightBits |= dlightBits;
 
diff --git a/SP/code/rend2/tr_surface.c b/SP/code/rend2/tr_surface.c
index 085a555..cbd2040 100644
--- a/SP/code/rend2/tr_surface.c
+++ b/SP/code/rend2/tr_surface.c
@@ -97,6 +97,8 @@ void RB_AddQuadStampExt( vec3_t origin, vec3_t left, vec3_t 
up, float color[4],
uint32_tpNormal;
int ndx;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
ndx = tess.numVertexes;
@@ -653,6 +655,8 @@ static void DoRailCore( const vec3_t start, const vec3_t 
end, const vec3_t up, f
int vbase;
float t = len / 256.0f;
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( 4, 6 );
 
vbase = tess.numVertexes;
@@ -734,6 +738,8 @@ static void DoRailDiscs( int numSegs, const vec3_t start, 
const vec3_t dir, cons
}
}
 
+   RB_CheckVao(tess.vao);
+
for ( i = 0; i < numSegs; i++ )
{
int j;
@@ -1249,6 +1255,8 @@ static void RB_SurfaceMesh(mdvSurface_t *surface) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numIndexes );
 
LerpMeshVertexes( surface, backlerp );
@@ -1468,6 +1476,8 @@ void RB_SurfaceCMesh( mdcSurface_t *surface ) {
backlerp = backEnd.currentEntity->e.backlerp;
}
 
+   RB_CheckVao(tess.vao);
+
RB_CHECKOVERFLOW( surface->numVerts, surface->numTriangles * 3 );
 
LerpCMeshVertexes( surface, backlerp );
@@ -1576,6 +1586,8 @@ static void RB_SurfaceGrid( srfBspSurface_t *srf ) {
return;
}
 
+   RB_CheckVao(tess.vao);
+
dlightBits = srf->dlightBits;
tess.dlightBits |= dlightBits;
 

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/iortcw.git

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