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commit d3b67b9e8ec62c175c6290b741233047db956482 Author: Tobias Frost <t...@coldtobi.de> Date: Sat Oct 15 17:53:16 2016 +0200 Disable HDR rendering by default as this can create some graphical glitches, especially when used together with SSAO. Done by patch 70-disable-hdr-by-default.patch --- debian/changelog | 8 ++++++++ debian/patches/70-disable-hdr-by-default.patch | 20 ++++++++++++++++++++ debian/patches/series | 1 + 3 files changed, 29 insertions(+) diff --git a/debian/changelog b/debian/changelog index d08ddd9..f7a873a 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,11 @@ +rbdoom3bfg (1.1.0~preview3+dfsg+git20160807-2) unstable; urgency=medium + + * Disable HDR rendering by default as this can create some graphical + glitches, especially when used together with SSAO. Done by patch + 70-disable-hdr-by-default.patch + + -- Tobias Frost <t...@debian.org> Sat, 15 Oct 2016 17:48:41 +0200 + rbdoom3bfg (1.1.0~preview3+dfsg+git20160807-1) unstable; urgency=medium * New upstream git snapshot. diff --git a/debian/patches/70-disable-hdr-by-default.patch b/debian/patches/70-disable-hdr-by-default.patch new file mode 100644 index 0000000..8d0ea89 --- /dev/null +++ b/debian/patches/70-disable-hdr-by-default.patch @@ -0,0 +1,20 @@ +Description: Change default to disable HDR rendering + Sometimes with HDR and SSAO enabled, there will be black sticking artifacts. + This patch sets the default for HDR to "off" + See the upstream bug for detail. +Author: Tobias Frost <t...@debian.org> +Bug: https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/308 +Last-Update: 2016-10-15 +--- +This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ +--- a/neo/renderer/RenderSystem_init.cpp ++++ b/neo/renderer/RenderSystem_init.cpp +@@ -252,7 +252,7 @@ + idCVar r_shadowMapSunDepthBiasScale( "r_shadowMapSunDepthBiasScale", "0.999991", CVAR_RENDERER | CVAR_FLOAT, "shadowmap bias to fight shadow acne for cascaded shadow mapping with parallel lights" ); + + // RB: HDR parameters +-idCVar r_useHDR( "r_useHDR", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "use high dynamic range rendering" ); ++idCVar r_useHDR( "r_useHDR", "0", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "use high dynamic range rendering" ); + idCVar r_hdrAutoExposure( "r_hdrAutoExposure", "1", CVAR_RENDERER | CVAR_BOOL, "EXPENSIVE: enables adapative HDR tone mapping otherwise the exposure is derived by r_exposure" ); + idCVar r_hdrMinLuminance( "r_hdrMinLuminance", "0.005", CVAR_RENDERER | CVAR_FLOAT, "" ); + idCVar r_hdrMaxLuminance( "r_hdrMaxLuminance", "300", CVAR_RENDERER | CVAR_FLOAT, "" ); diff --git a/debian/patches/series b/debian/patches/series index 9707fc9..54b1fa3 100644 --- a/debian/patches/series +++ b/debian/patches/series @@ -1,3 +1,4 @@ +70-disable-hdr-by-default.patch 10-lowercase-executeable.patch 20-reproducible.patch #30-init-sdl2.patch -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/rbdoom3bfg.git _______________________________________________ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits