On Wed, Jun 3, 2009 at 6:35 PM, Hazen Babcock wrote:
> Hezekiah M. Carty wrote:
>>
>> On Wed, Jun 3, 2009 at 4:36 PM, Hazen Babcock wrote:
>>>
>>> Hezekiah M. Carty wrote:
While writing the Cairo backend for plarc, I am having some trouble
getting the transformation from world coor
Hezekiah M. Carty wrote:
> On Wed, Jun 3, 2009 at 4:36 PM, Hazen Babcock wrote:
>> Hezekiah M. Carty wrote:
>>> While writing the Cairo backend for plarc, I am having some trouble
>>> getting the transformation from world coordinates to Cairo coordinates
>>> correct. From what I understand, the p
On Wed, Jun 3, 2009 at 4:16 PM, Alan W. Irwin wrote:
> On 2009-06-03 15:19-0400 Hezekiah M. Carty wrote:
>
> [...] I reworked the (only) function prototype so that it
>>
>> currently looks like this:
>>
>> void
>> c_plarc(PLFLT x, PLFLT y, PLFLT a, PLFLT b, PLFLT angle1, PLFLT
>> angle2, PLFLT rot
Hezekiah M. Carty wrote:
> While writing the Cairo backend for plarc, I am having some trouble
> getting the transformation from world coordinates to Cairo coordinates
> correct. From what I understand, the proper method is:
>
> cairo_x = plP_wcpcx(world_x);
> cairo_y = plP_wcpcx(world_y);
> cair
On 2009-06-03 15:19-0400 Hezekiah M. Carty wrote:
[...] I reworked the (only) function prototype so that it
> currently looks like this:
>
> void
> c_plarc(PLFLT x, PLFLT y, PLFLT a, PLFLT b, PLFLT angle1, PLFLT
> angle2, PLFLT rotation, PLBOOL fill);
>
> where:
>
> x, y - center of the arc
> a an
On Mon, May 25, 2009 at 12:49 PM, Alan W. Irwin
wrote:
> On 2009-05-25 00:22-0400 Hezekiah M. Carty wrote:
>
>> I would like to implement a plcircle function in PLplot. I have a few
>> questions before I start making commits:
>>
>> 1. Should a call to plcircle draw one circle or many?
>>
>> a) pl
Alan W. Irwin wrote:
> Now that the new build system for the installed examples has been completed,
> my next plans are to finish off the long-promised time stuff (leap
> intervals, updated example 29, etc.) and to give moral support and advice to
> Hazen as he implements changes to the core build