Hi Torquil,
> Thanks Werner! I have just tried todays SVN. I now always use smooth=0 with
> wxwidgets. pgclear() now works. I can choose between enclosing each plot
> iteration with plbop()pleop(), or using plclear(). There is no longer any
> flickering in the surrounding box.
>
> When usi
On Monday 21 January 2008, Werner Smekal wrote:
> Hi Torquil,
>
> thanks again for this report. I made changes to wxwidgets driver which
> should at least partially resolve your problems.
>
> > /* Driver wxwidgets: Much slower than xcairo when not
> > including plsetopt("drvopt", "smooth=0"), else
Hi Torquil,
thanks again for this report. I made changes to wxwidgets driver which
should at least partially resolve your problems.
>
> /* Driver wxwidgets: Much slower than xcairo when not
> including plsetopt("drvopt", "smooth=0"), else about as
> as fast as xcairo, maybe a tad faster.
If you
On Saturday, January 19, 2008 at 13:53:12 (+0100) Torquil Macdonald Sørensen
writes:
> The effect of using double-buffering with the xwin driver was that it did
> not
> plot anything until all the for-loop iterations were finished. Then it
> plotted
> just the last frame. Using the TK dri
On Friday 18 January 2008, Werner Smekal wrote:
> Hi,
>
> > the usual solution to avoid such flickering is using double-buffering.
> > I am not sure if PLplot has any device drivers that support that.
>
> The wxWidgets driver does also support double buffering.
>
> Werner
>
My previous message got
Hi,
> the usual solution to avoid such flickering is using double-buffering.
> I am not sure if PLplot has any device drivers that support that.
The wxWidgets driver does also support double buffering.
Werner
--
Dr. Werner Smekal
Institut fuer Allgemeine Physik
Technische Universitaet Wien
Wied
On Thursday, January 17, 2008 at 21:40:20 (+0100) Torquil Macdonald Sørensen
writes:
> Hello,
>
> I have a C++ program that simulates the movements of polygons. It runs a
> plotting function e.g. every 100 iterations of the simulation. Why is it
> that
> when I use PLPLOT there is lots o
> Hello,
>
> I have a C++ program that simulates the movements of polygons. It runs a
> plotting function e.g. every 100 iterations of the simulation. Why is it
> that
> when I use PLPLOT there is lots of flickering, but with PGPLOT it looks
> great
> without any flickering? Is PGPLOT much faster t